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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000889||VCMI||Mechanics - Objects||public||2012-03-01 14:31||2015-11-24 10:19|
|Target Version||Fixed in Version||0.98f|
|Summary||0000889: Angel Wings don't work anymore|
|Description||Hero with Angel Wings cannot fly anymore. Can be reproduced with Astral in the attached saved game. File is from 0.87b, but the bug was introduced in 0.87 (in 0.86 the artifact still worked).|
|Tags||No tags attached.|
|Attached Files||87b_AngelWings.7z [^] (73,694 bytes) 2012-03-01 14:31|
|As far as I know, Fly has been disabled at some point due to related issues.|
edited on: 2012-03-01 15:13
Possibly. Anyway, as long as the official spreadsheet marks both the artifact and related spell as implemented, then from a tester's perspective this is a bug (a minor one though, so it can definitely wait for a future release).
|I removed it when I was improving pathfinder. The "flying" handling code was only making pathfinder more messy and needed a total rewrite anyway. Spending time to keep broken code would be wasteful.|
|Shall we maybe add a note to the Item Implementation List that Fly spell & Angel Wings are disabled?|
Wow. You've managed to make note exactly 1 year after previous change :)
On topic - that list was extremely useful during development of 0.7-0.8 series but now I'm not sure - most of missing features are not objects like what we have in list but rather pieces of missing mechanics which sometimes need complex description (like 0001166).
Perhaps more efficient way will be using bug tracker for them - add "missing feature" tag (as opposed to feature requests) or to keep some "master report" and make all bugs like this as its children.
A year indeed. That explains why I almost forgot about it... and went to "the list". But it also rang a bell so I came here. But newer testers may get confused.
Though you're the coder(s), so maybe see with Tow & co what's most practical from your perspective.
As a tester I found the list very practical, but it would remain practical if a note is made for what is implemented, but for some reason disabled or "in the works".
I just don't see that list will be easy to use for both players and devs now when more than 90% of objects are implemented.
Plus we have some objects that are partially implemented (like anti-magic garrison).
Keeping all of this in bugtracker with appropriate descriptions is better idea IMO.
And for players we can provide bug filter that will display only missing features.
|2012-03-01 14:31||Zamolxis||New Issue|
|2012-03-01 14:31||Zamolxis||Status||new => assigned|
|2012-03-01 14:31||Zamolxis||Assigned To||=> Warmonger|
|2012-03-01 14:31||Zamolxis||File Added: 87b_AngelWings.7z|
|2012-03-01 14:36||Warmonger||Relationship added||related to 0000627|
|2012-03-01 14:36||Warmonger||Relationship added||related to 0000476|
|2012-03-01 14:37||Warmonger||Note Added: 0002262|
|2012-03-01 14:37||Warmonger||Assigned To||Warmonger =>|
|2012-03-01 14:38||Warmonger||Status||assigned => new|
|2012-03-01 14:47||Zamolxis||Note Added: 0002263|
|2012-03-01 15:13||Zamolxis||Note Edited: 0002263||View Revisions|
|2012-03-01 23:30||Tow||Note Added: 0002267|
|2012-03-01 23:30||Tow||Status||new => confirmed|
|2013-03-01 22:56||Zamolxis||Note Added: 0003421|
|2013-03-01 23:27||Ivan||Note Added: 0003423|
|2013-03-02 00:12||Zamolxis||Note Added: 0003425|
|2013-03-02 09:11||Ivan||Note Added: 0003426|
|2014-05-03 13:30||Warmonger||Relationship added||has duplicate 0001780|
|2015-03-11 22:57||SXX||Assigned To||=> SXX|
|2015-03-11 22:57||SXX||Status||confirmed => assigned|
|2015-06-21 21:20||AVS||Relationship added||related to 0002191|
|2015-06-21 21:20||AVS||Relationship deleted||related to 0002191|
|2015-06-21 21:21||AVS||Relationship added||related to 0002191|
|2015-11-24 10:19||SXX||Note Added: 0006101|
|2015-11-24 10:19||SXX||Status||assigned => resolved|
|2015-11-24 10:19||SXX||Fixed in Version||=> 0.98f|
|2015-11-24 10:19||SXX||Resolution||open => fixed|
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