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IDProjectCategoryView StatusDate SubmittedLast Update
0000879VCMIMechanics - Adventure Mappublic2012-02-26 19:062013-08-29 17:48
ReporterIvan 
Assigned ToIvan 
PrioritynormalSeverityminorReproducibilitysometimes
StatusclosedResolutionunable to reproduce 
Platformx86_64OSUbuntu LinuxOS Version11.10 (oneiric)
Product Version 
Target VersionFixed in Version 
Summary0000879: Hero have different army in battle and on adventure map
DescriptionSeems to happen randomly.
1) Start last AB campaign (Foolhardy Waywardness)
2) Look at hero's starting army
3) Attack nearby town

Sometimes army in battle will be different from army visible from adventure map\hero window (different stacks or their size)
Can be solved by save\load (hero will have army from battle)
TagsNo tags attached.
Attached Files

- Relationships
related to 0000901closed Moving on map while playing Campaing makes random crashes. 
related to 0000996closedTow Crash game, when you try to pick up the artifact of the standard campaign HoMM3: WoG "New Beginning". 

-  Notes
(0002248)
Tow (developer)
2012-02-29 01:39

Seems to be desync between server/client (they achieve different results in initializing map). The random seed is not passed properly or the generator is used differently.
I'm not able to reproduce it now.

Does the problem show up only in campaigns?
(0003904)
Ivan (developer)
2013-08-29 17:48

Not reproducible for me anymore, closing.

- Issue History
Date Modified Username Field Change
2012-02-26 19:06 Ivan New Issue
2012-02-29 01:39 Tow Note Added: 0002248
2012-03-01 23:30 Ivan Status new => assigned
2012-03-01 23:30 Ivan Assigned To => Ivan
2012-03-05 09:08 Ivan Relationship added related to 0000901
2012-06-08 15:31 Tow Relationship added related to 0000996
2013-08-29 17:48 Ivan Note Added: 0003904
2013-08-29 17:48 Ivan Status assigned => closed
2013-08-29 17:48 Ivan Resolution open => unable to reproduce

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