MantisBT - VCMI
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0000879VCMIMechanics - Adventure Mappublic2012-02-26 19:062013-08-29 17:48
Ivan 
Ivan 
normalminorsometimes
closedunable to reproduce 
x86_64Ubuntu Linux11.10 (oneiric)
 
 
0000879: Hero have different army in battle and on adventure map
Seems to happen randomly.
1) Start last AB campaign (Foolhardy Waywardness)
2) Look at hero's starting army
3) Attack nearby town

Sometimes army in battle will be different from army visible from adventure map\hero window (different stacks or their size)
Can be solved by save\load (hero will have army from battle)
No tags attached.
related to 0000901closed  Moving on map while playing Campaing makes random crashes. 
related to 0000996closed Tow Crash game, when you try to pick up the artifact of the standard campaign HoMM3: WoG "New Beginning". 
Issue History
2012-02-26 19:06IvanNew Issue
2012-02-29 01:39TowNote Added: 0002248
2012-03-01 23:30IvanStatusnew => assigned
2012-03-01 23:30IvanAssigned To => Ivan
2012-03-05 09:08IvanRelationship addedrelated to 0000901
2012-06-08 15:31TowRelationship addedrelated to 0000996
2013-08-29 17:48IvanNote Added: 0003904
2013-08-29 17:48IvanStatusassigned => closed
2013-08-29 17:48IvanResolutionopen => unable to reproduce

Notes
(0002248)
Tow   
2012-02-29 01:39   
Seems to be desync between server/client (they achieve different results in initializing map). The random seed is not passed properly or the generator is used differently.
I'm not able to reproduce it now.

Does the problem show up only in campaigns?
(0003904)
Ivan   
2013-08-29 17:48   
Not reproducible for me anymore, closing.