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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000866 | VCMI | GUI - Adventure Map | public | 2012-02-18 12:25 | 2015-11-27 06:03 | ||||
Reporter | Ivan | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | 0.88 | |||||||
Summary | 0000866: Graphical bugs on adventure map | ||||||||
Description | See attached screenshot (Arrogance, bottom-left corner on surface level) 1) transparent areas on the mine and the tree are black 2) tile just left from hero have no shadow at all. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | shadow-bug.png [^] (363,532 bytes) 2012-02-18 12:25
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Relationships | |||||||||||
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Notes | |
(0002212) Ivan (developer) 2012-02-21 14:21 |
Technically fixed in rev 2551. The problem is that msk\msg files for adventure map objects are incorrect. As result VCMI should either provide correct files or blit every objects without optimizations from msk files. This may be slow however - I got 0000012:0000010% speed decrease. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-02-18 12:25 | Ivan | New Issue | |
2012-02-18 12:25 | Ivan | File Added: shadow-bug.png | |
2012-02-21 13:18 | Ivan | Status | new => assigned |
2012-02-21 13:18 | Ivan | Assigned To | => Ivan |
2012-02-21 14:21 | Ivan | Note Added: 0002212 | |
2012-02-21 14:21 | Ivan | Status | assigned => resolved |
2012-02-21 14:21 | Ivan | Fixed in Version | => 0.89 |
2012-02-21 14:21 | Ivan | Resolution | open => fixed |
2012-05-18 22:46 | Tow | Relationship added | related to 0000905 |
2012-05-18 22:47 | Tow | Relationship deleted | related to 0000905 |
2012-05-18 22:47 | Tow | Relationship added | related to 0000961 |
2014-05-30 17:41 | beegee | Status | resolved => closed |
2015-11-27 06:03 | SXX | Relationship added | related to 0002328 |
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