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IDProjectCategoryView StatusDate SubmittedLast Update
0000662VCMIMechanics - Adventure Mappublic2011-01-12 18:272014-05-30 17:40
ReporterIvan 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.83 
Target VersionFixed in Version0.84 
Summary0000662: Crash after recruiting retreated hero
DescriptionCan be reproduced with map from 0000626
1) Move first hero 2 tiles down to place hero in creatures zone of control.
2) Retreat from battle
3) Recruit hero from tavern in first town
4) Try to exit town

This produce assertion failure:
CPlayerInterface.cpp:1956: CGPath* CPlayerInterface::getAndVerifyPath(const CGHeroInstance*): Assertion `h->getPosition(false) == path.startPos()' failed.
TagsNo tags attached.
Attached Files

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-  Notes
(0001489)
Zamolxis (viewer)
2011-01-16 14:57

0.next will change in 0.84 with the next release. I'm creating 0.dev for such reports (at least I'm assuming this is a bug with an unreleased dev version), which will be available for devs only. On the other hand I hope this will not create confusion when marking reports as resolved... (we'll see).
(0001508)
Tow (developer)
2011-01-24 00:12

Fixed in r1935.
(0001509)
Tow (developer)
2011-01-24 00:14

AFAIK it's also present in 0.83, so I'm changing product version.

@Zamolxis — special version tag for marking bugs that appeared in SVN versions looks as a good idea, we'll how's that working.

- Issue History
Date Modified Username Field Change
2011-01-12 18:27 Ivan New Issue
2011-01-16 14:57 Zamolxis Note Added: 0001489
2011-01-16 14:57 Zamolxis Product Version 0.89 => 0.dev
2011-01-24 00:12 Tow Note Added: 0001508
2011-01-24 00:12 Tow Status new => resolved
2011-01-24 00:12 Tow Fixed in Version => 0.89
2011-01-24 00:12 Tow Resolution open => fixed
2011-01-24 00:12 Tow Assigned To => Tow
2011-01-24 00:14 Tow Note Added: 0001509
2011-01-24 00:14 Tow Product Version 0.dev => 0.83
2014-05-30 17:40 beegee Status resolved => closed

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