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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000593 | VCMI | GUI - Adventure Map | public | 2010-08-01 23:47 | 2014-05-30 17:41 | ||||
Reporter | Zamolxis | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | AMD 5600+ | OS | Windows | OS Version | XP SP3 | ||||
Product Version | 0.82 | ||||||||
Target Version | Fixed in Version | 0.92 | |||||||
Summary | 0000593: If we build a fort in a town which started w/o Fort, after we save+load, the town is again shown on the map as one w/o fort | ||||||||
Description | See Inferno in the attached saved game (playing map from 0000570) | ||||||||
Steps To Reproduce | Saved game might not be compatible with 0.83 now, but just load the map from 0000570, pick a town w/o fort, build it, save, load, and check the town image on the map. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | 2010-08-02_Inferno.7z [^] (68,387 bytes) 2010-08-01 23:47 2010-08-02_Inferno.jpg [^] (91,979 bytes) 2010-08-01 23:48 | ||||||||
Relationships | ||||||
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Notes | |
(0001421) Zamolxis (viewer) 2010-11-18 00:19 |
I'm not sure if this changed after 0000581 was fixed, or perhaps I didn't catch the exact cause of the bug (which manifests only if we load a saved game, on a map with forts built before save). See updated Steps to Reproduce above. |
(0003392) Warmonger (administrator) 2013-02-19 13:01 |
Seems to be fixed in 0.91c, possibly thanks to new save system. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-08-01 23:47 | Zamolxis | New Issue | |
2010-08-01 23:47 | Zamolxis | File Added: 2010-08-02_Inferno.7z | |
2010-08-01 23:47 | Zamolxis | Issue generated from: 0000581 | |
2010-08-01 23:47 | Zamolxis | Relationship added | related to 0000581 |
2010-08-01 23:48 | Zamolxis | File Added: 2010-08-02_Inferno.jpg | |
2010-11-18 00:19 | Zamolxis | Note Added: 0001421 | |
2010-11-18 00:19 | Zamolxis | Status | new => feedback |
2010-11-18 00:23 | Zamolxis | Summary | Towns starting w/o Fort don't update their adventure image once the Fort is built => If we build a fort in a town which started w/o Fort, after we save+load, the town is again shown on the map as one w/o fort |
2010-11-18 00:23 | Zamolxis | Steps to Reproduce Updated | View Revisions |
2013-02-19 13:01 | Warmonger | Note Added: 0003392 | |
2013-02-19 13:01 | Warmonger | Status | feedback => resolved |
2013-02-19 13:01 | Warmonger | Fixed in Version | => 0.91b |
2013-02-19 13:01 | Warmonger | Resolution | open => fixed |
2013-02-19 13:01 | Warmonger | Assigned To | => Tow |
2013-02-19 13:02 | Warmonger | Fixed in Version | 0.91b => 0.92 |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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