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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000570 | VCMI | Mechanics - Objects | public | 2010-07-29 22:11 | 2014-05-30 17:41 |
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| Reporter | Zamolxis | |
| Assigned To | AlexVinS | |
| Priority | low | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | fixed | |
| Platform | AMD 5600+ | OS | Windows | OS Version | XP SP3 |
| Product Version | 0.81d | |
| Target Version | | Fixed in Version | 0.91 | |
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| Summary | 0000570: WoG object treated as Pyramid in VCMI |
| Description | The object in the screenshot behaves as a Pyramid if we visit it (we have to fight golems and get a spell as bonus). Same goes for Sphinxes, and perhaps other WoG objects. This is not urgent at all - for now I kinda like any opportunity to get into a battle :) but it should still be fixed some time before 1.0. |
| Steps To Reproduce | Use Rion in the map attached to reproduce. |
| Tags | No tags attached. |
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| Attached Files | 2010-07-30_Object.jpg [^] (7,659 bytes) 2010-07-29 22:11

VCMI_Tests_Objects.h3m [^] (15,452 bytes) 2010-07-29 22:48 |
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