MantisBT - VCMI
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0000570VCMIMechanics - Objectspublic2010-07-29 22:112014-05-30 17:41
Zamolxis 
AlexVinS 
lowminoralways
closedfixed 
AMD 5600+WindowsXP SP3
0.81d 
0.91 
0000570: WoG object treated as Pyramid in VCMI
The object in the screenshot behaves as a Pyramid if we visit it (we have to fight golems and get a spell as bonus). Same goes for Sphinxes, and perhaps other WoG objects. This is not urgent at all - for now I kinda like any opportunity to get into a battle :) but it should still be fixed some time before 1.0.
Use Rion in the map attached to reproduce.
No tags attached.
jpg 2010-07-30_Object.jpg (7,659) 2010-07-29 22:11
https://bugs.vcmi.eu/file_download.php?file_id=523&type=bug
jpg

?  VCMI_Tests_Objects.h3m (15,452) 2010-07-29 22:48
https://bugs.vcmi.eu/file_download.php?file_id=525&type=bug
Issue History
2010-07-29 22:11ZamolxisNew Issue
2010-07-29 22:11ZamolxisStatusnew => assigned
2010-07-29 22:11ZamolxisAssigned To => Tow
2010-07-29 22:11ZamolxisFile Added: 2010-07-30_Object.jpg
2010-07-29 22:12ZamolxisFile Added: VCMI_Tests_Objects.h3m
2010-07-29 22:25ZamolxisDescription Updatedbug_revision_view_page.php?rev_id=1057#r1057
2010-07-29 22:47ZamolxisFile Deleted: VCMI_Tests_Objects.h3m
2010-07-29 22:48ZamolxisFile Added: VCMI_Tests_Objects.h3m
2010-08-06 03:41WarmongerAssigned ToTow => Warmonger
2013-01-19 20:31AlexVinSNote Added: 0003285
2013-01-19 20:31AlexVinSStatusassigned => resolved
2013-01-19 20:31AlexVinSFixed in Version => 0.91
2013-01-19 20:31AlexVinSResolutionopen => fixed
2013-01-19 20:31AlexVinSAssigned ToWarmonger => AlexVinS
2014-05-30 17:41beegeeStatusresolved => closed

Notes
(0003285)
AlexVinS   
2013-01-19 20:31   
was fixed in rev 3071.