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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000516 | VCMI | GUI - Other | public | 2010-07-04 23:57 | 2014-05-30 17:39 | ||||
Reporter | Zamolxis | ||||||||
Assigned To | Tow | ||||||||
Priority | low | Severity | tweak | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.81 | ||||||||
Target Version | Fixed in Version | 0.82 | |||||||
Summary | 0000516: "This an abandoned shipyard" message in case the ways are blocked | ||||||||
Description | The message that we get in case the ways to a shipyard are blocked by anything except a boat (see my note to 0000370) differs from the one in H3. VCMI: We get the message in the 2nd screenshot attached to 0000246, which is grammatically incorrect. H3 (at least my version): We get the message in the screenshot attached to this report. H3 uses the name of the selected hero. If no hero is selected when we click on the shipyard, the first hero in our list gets selected and his/her name is then used in the message. The "problem" with the H3 behavior is that the selected hero might be in the corner of a map, and the shipyard 5 days away in the other corner, while the message still says "... encounters". SUGGESTION: As linking this shipyard message to the code of the list of adventure map heroes would anyway unnecessary complicate the code, I suggest we keep the current message, but just make it grammatically correct (i.e.: "This is an abandoned shipyard"). Also - a less important detail - the word "Ways" in the second phrase should not use capital letter. Though it can be that NWC wanted it like this as a hint, so if this is harder to correct, you can just leave it as it is. | ||||||||
Additional Information | The map attached to 0000370 can be used for tests/reproducing. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | 2010-07-04_HeroEncountersBlockedShipyard.jpg [^] (46,136 bytes) 2010-07-04 23:57
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Notes | |
(0001061) Tow (developer) 2010-07-13 05:33 |
Partially fixed in r1649 If shipyard has been visited then "%s encounters an abandoned..." message is used. If shipyard has been activated by l-clicking it on adventure map, then we have "This an abandoned shipyard...". I have not corrected the wording of second message (missing "is"). It's not an engine issue, it can be easily fixed by altering original language files. |
(0001164) Ivan (developer) 2010-07-25 12:34 |
Minor problem here - this message shows up even when opening towns (only on mouse double-click - hero visiting is fine) This message is useless in towns - blocked harbors will be removed on map loading (h3 behavior which I've added some time ago) |
(0001171) Tow (developer) 2010-07-26 15:40 |
Fixed in r1691 / handled in 0000547 |
Issue History | |||
Date Modified | Username | Field | Change |
2010-07-04 23:57 | Zamolxis | New Issue | |
2010-07-04 23:57 | Zamolxis | File Added: 2010-07-04_HeroEncountersBlockedShipyard.jpg | |
2010-07-04 23:57 | Zamolxis | Issue generated from: 0000246 | |
2010-07-04 23:57 | Zamolxis | Relationship added | related to 0000246 |
2010-07-05 00:00 | Zamolxis | Description Updated | View Revisions |
2010-07-05 00:55 | Zamolxis | Category | GUI - Adventure Map => GUI - Other |
2010-07-08 05:34 | Warmonger | Status | new => assigned |
2010-07-08 05:34 | Warmonger | Assigned To | => Warmonger |
2010-07-13 05:33 | Tow | Note Added: 0001061 | |
2010-07-13 05:33 | Tow | Status | assigned => resolved |
2010-07-13 05:33 | Tow | Fixed in Version | => 0.89 |
2010-07-13 05:33 | Tow | Resolution | open => fixed |
2010-07-13 05:33 | Tow | Assigned To | Warmonger => Tow |
2010-07-25 12:34 | Ivan | Note Added: 0001164 | |
2010-07-25 12:34 | Ivan | Status | resolved => feedback |
2010-07-25 12:34 | Ivan | Resolution | fixed => reopened |
2010-07-25 17:31 | Ivan | Relationship added | parent of 0000547 |
2010-07-26 15:40 | Tow | Note Added: 0001171 | |
2010-07-26 15:40 | Tow | Status | feedback => resolved |
2010-07-26 15:40 | Tow | Resolution | reopened => fixed |
2014-05-30 17:39 | beegee | Status | resolved => closed |
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