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IDProjectCategoryView StatusDate SubmittedLast Update
0003023VCMIAI - Adventure Mappublic2018-11-12 08:322019-03-24 12:46
ReporterPovelitel 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.99 
Target VersionFixed in Version 
Summary0003023: AI has very long turn. Very long ~ 1 hour
Description4 AI make turns ~ for 1 hour. Needs improvement here.
Additional Information8e34b1b9a8ba27cfc9f43473b1eb993af5ae155f
TagsNo tags attached.
Attached Filesrar file icon Very long turns.rar [^] (2,688,180 bytes) 2018-11-12 08:32
rar file icon logs crash avto5.rar [^] (519,749 bytes) 2019-01-18 09:23
rar file icon logs crash avto 1.rar [^] (462,086 bytes) 2019-01-18 09:23

- Relationships

-  Notes
(0007707)
Povelitel (updater)
2019-01-18 09:22

after last improvements I have 2 others crashes here:

avtosave 5

return &typeid(*t);

> [Внедренный фрейм] VCAI.dll!CTypeList::getTypeInfo(const CGObjectInstance *)Строка 190 C++
     VCAI.dll!CTypeList::castToMostDerived<CGObjectInstance>(const CGObjectInstance * inputPtr)Строка 154 C++
     VCAI.dll!BinarySerializer::save<CGObjectInstance const * __ptr64,0>(const CGObjectInstance * const & data)Строка 211 C++
     VCAI.dll!BinarySerializer::save<CGObjectInstance const * __ptr64>(const std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > & data)Строка 273 C++
     [Внедренный фрейм] VCAI.dll!BinarySerializer::operator&(const std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > &)Строка 132 C++
     VCAI.dll!VCAI::serializeInternal<BinarySerializer>(BinarySerializer & h, const int version)Строка 345 C++
     VCAI.dll!VCAI::saveGame(BinarySerializer & h, const int version)Строка 733 C++
     VCMI_client.exe!CClient::serialize(BinarySerializer & h, const int version)Строка 184 C++
     [Внедренный фрейм] VCMI_client.exe!BinarySerializer::save(const CClient &)Строка 238 C++
     [Внедренный фрейм] VCMI_client.exe!BinarySerializer::operator&(const CClient &)Строка 132 C++
     [Внедренный фрейм] VCMI_client.exe!CSaveFile::operator<<(const CClient &)Строка 370 C++
     VCMI_client.exe!SaveGameClient::applyCl(CClient * cl)Строка 782 C++
     VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 431 C++
     VCMI_client.exe!CServerHandler::threadHandleConnection()Строка 632 C++


avtosave 1

if(!d || obj->ID == Obj::TOWN)

> VCAI.dll!Goals::GatherTroops::getAllPossibleSubgoals()Строка 122 C++
     VCAI.dll!Goals::GatherTroops::whatToDoToAchieve()Строка 65 C++
     VCAI.dll!VCAI::decomposeGoal(Goals::TSubgoal ultimateGoal)Строка 2411 C++
     VCAI.dll!VCAI::mainLoop()Строка 876 C++
     VCAI.dll!VCAI::makeTurn()Строка 810 C++

- Issue History
Date Modified Username Field Change
2018-11-12 08:32 Povelitel New Issue
2018-11-12 08:32 Povelitel File Added: Very long turns.rar
2019-01-18 09:22 Povelitel Note Added: 0007707
2019-01-18 09:23 Povelitel File Added: logs crash avto5.rar
2019-01-18 09:23 Povelitel File Added: logs crash avto 1.rar
2019-03-24 12:46 Dydzio Category Mechanics - Adventure Map => AI - Adventure Map

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