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after last improvements I have 2 others crashes here:
avtosave 5
return &typeid(*t);
> [Внедренный фрейм] VCAI.dll!CTypeList::getTypeInfo(const CGObjectInstance *)Строка 190 C++
VCAI.dll!CTypeList::castToMostDerived<CGObjectInstance>(const CGObjectInstance * inputPtr)Строка 154 C++
VCAI.dll!BinarySerializer::save<CGObjectInstance const * __ptr64,0>(const CGObjectInstance * const & data)Строка 211 C++
VCAI.dll!BinarySerializer::save<CGObjectInstance const * __ptr64>(const std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > & data)Строка 273 C++
[Внедренный фрейм] VCAI.dll!BinarySerializer::operator&(const std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > &)Строка 132 C++
VCAI.dll!VCAI::serializeInternal<BinarySerializer>(BinarySerializer & h, const int version)Строка 345 C++
VCAI.dll!VCAI::saveGame(BinarySerializer & h, const int version)Строка 733 C++
VCMI_client.exe!CClient::serialize(BinarySerializer & h, const int version)Строка 184 C++
[Внедренный фрейм] VCMI_client.exe!BinarySerializer::save(const CClient &)Строка 238 C++
[Внедренный фрейм] VCMI_client.exe!BinarySerializer::operator&(const CClient &)Строка 132 C++
[Внедренный фрейм] VCMI_client.exe!CSaveFile::operator<<(const CClient &)Строка 370 C++
VCMI_client.exe!SaveGameClient::applyCl(CClient * cl)Строка 782 C++
VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 431 C++
VCMI_client.exe!CServerHandler::threadHandleConnection()Строка 632 C++
avtosave 1
if(!d || obj->ID == Obj::TOWN)
> VCAI.dll!Goals::GatherTroops::getAllPossibleSubgoals()Строка 122 C++
VCAI.dll!Goals::GatherTroops::whatToDoToAchieve()Строка 65 C++
VCAI.dll!VCAI::decomposeGoal(Goals::TSubgoal ultimateGoal)Строка 2411 C++
VCAI.dll!VCAI::mainLoop()Строка 876 C++
VCAI.dll!VCAI::makeTurn()Строка 810 C++ |
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