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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002528 | VCMI | Mechanics - Battles | public | 2016-09-29 21:41 | 2022-04-12 11:19 | ||||
Reporter | Dydzio | ||||||||
Assigned To | AVS | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft Windows | OS | Windows 7 | OS Version | Home Premium x64 | ||||
Product Version | 0.98g | ||||||||
Target Version | Fixed in Version | 0.99 | |||||||
Summary | 0002528: Casting damage spell on blinded unit doesn't break blindness | ||||||||
Description | Title explains all. | ||||||||
Steps To Reproduce | Cast damaging spell (magic arrow / ice bolt etc.) on unit with active blindness. Blindness will not go away even though it should. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0006776) SXX (administrator) 2016-09-29 22:32 |
Another problem with blind that @AVS does know about is that if you just let full blind effect disappear creature will be able to move, but you won't be able to blind it again since there still some effect on it. |
(0006778) AVS (administrator) 2016-09-29 23:20 |
Fixed in https://github.com/vcmi/vcmi/commit/887794e88bd66af95a110e0297582afb47095bc9 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2016-09-29 21:41 | Dydzio | New Issue | |
2016-09-29 22:30 | SXX | Relationship added | related to 0000528 |
2016-09-29 22:32 | SXX | Note Added: 0006776 | |
2016-09-29 23:10 | AVS | Assigned To | => AVS |
2016-09-29 23:10 | AVS | Status | new => assigned |
2016-09-29 23:20 | AVS | Note Added: 0006778 | |
2016-09-29 23:20 | AVS | Status | assigned => resolved |
2016-09-29 23:20 | AVS | Fixed in Version | => 0.99 |
2016-09-29 23:20 | AVS | Resolution | open => fixed |
2016-09-30 00:29 | AVS | Product Version | 0.99 => 0.98g |
2022-04-12 11:19 | Povelitel | Status | resolved => closed |
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