MantisBT - VCMI
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0002528VCMIMechanics - Battlespublic2016-09-29 21:412022-04-12 11:19
Dydzio 
AVS 
normalminoralways
closedfixed 
Microsoft WindowsWindows 7Home Premium x64
0.98g 
0.99 
0002528: Casting damage spell on blinded unit doesn't break blindness
Title explains all.
Cast damaging spell (magic arrow / ice bolt etc.) on unit with active blindness. Blindness will not go away even though it should.
No tags attached.
related to 0000528closed AVS Blind spell implemented incorrectly 
Issue History
2016-09-29 21:41DydzioNew Issue
2016-09-29 22:30SXXRelationship addedrelated to 0000528
2016-09-29 22:32SXXNote Added: 0006776
2016-09-29 23:10AVSAssigned To => AVS
2016-09-29 23:10AVSStatusnew => assigned
2016-09-29 23:20AVSNote Added: 0006778
2016-09-29 23:20AVSStatusassigned => resolved
2016-09-29 23:20AVSFixed in Version => 0.99
2016-09-29 23:20AVSResolutionopen => fixed
2016-09-30 00:29AVSProduct Version0.99 => 0.98g
2022-04-12 11:19PovelitelStatusresolved => closed

Notes
(0006776)
SXX   
2016-09-29 22:32   
Another problem with blind that @AVS does know about is that if you just let full blind effect disappear creature will be able to move, but you won't be able to blind it again since there still some effect on it.
(0006778)
AVS   
2016-09-29 23:20   
Fixed in https://github.com/vcmi/vcmi/commit/887794e88bd66af95a110e0297582afb47095bc9 [^]