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IDProjectCategoryView StatusDate SubmittedLast Update
0002354VCMIGUI - Adventure Mappublic2015-12-24 14:252016-01-10 15:16
ReporterSXX 
Assigned ToSXX 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version0.98e 
Target VersionFixed in Version0.98g 
Summary0002354: UI isn't locked when Quick Battle is still going
DescriptionCurrently when quick battle is enabled and you run VCMI under debugger or it's just debug build battles may take a while. As result you can manage to sent movement command before end of battle which result in freeze or crash.

It's hard to tell how feasible this with release builds, but I suppose it's possible with slow PC too. So we need some sort of locking until battle is finished.
TagsNo tags attached.
Attached Files

- Relationships
related to 0001987closedSXX Simultaneous frequent pressing the left and right mouse buttons leads to accident 

-  Notes
(0006269)
SXX (administrator)
2016-01-10 15:15

Implemented some UI locking so we must avoid that problem:
https://github.com/vcmi/vcmi/commit/a39e61373c11a6a6311b42a9cd86e62d2ef97adf [^]

- Issue History
Date Modified Username Field Change
2015-12-24 14:25 SXX New Issue
2015-12-24 14:26 SXX Relationship added related to 0001987
2016-01-10 15:15 SXX Note Added: 0006269
2016-01-10 15:15 SXX Status new => resolved
2016-01-10 15:15 SXX Fixed in Version => 0.98f
2016-01-10 15:15 SXX Resolution open => fixed
2016-01-10 15:15 SXX Assigned To => SXX
2016-01-10 15:16 SXX Fixed in Version 0.98f => 0.98g

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