MantisBT - VCMI
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0002354VCMIGUI - Adventure Mappublic2015-12-24 14:252016-01-10 15:16
SXX 
SXX 
normalcrashsometimes
resolvedfixed 
0.98e 
0.98g 
0002354: UI isn't locked when Quick Battle is still going
Currently when quick battle is enabled and you run VCMI under debugger or it's just debug build battles may take a while. As result you can manage to sent movement command before end of battle which result in freeze or crash.

It's hard to tell how feasible this with release builds, but I suppose it's possible with slow PC too. So we need some sort of locking until battle is finished.
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related to 0001987closed SXX Simultaneous frequent pressing the left and right mouse buttons leads to accident 
Issue History
2015-12-24 14:25SXXNew Issue
2015-12-24 14:26SXXRelationship addedrelated to 0001987
2016-01-10 15:15SXXNote Added: 0006269
2016-01-10 15:15SXXStatusnew => resolved
2016-01-10 15:15SXXFixed in Version => 0.98f
2016-01-10 15:15SXXResolutionopen => fixed
2016-01-10 15:15SXXAssigned To => SXX
2016-01-10 15:16SXXFixed in Version0.98f => 0.98g

Notes
(0006269)
SXX   
2016-01-10 15:15   
Implemented some UI locking so we must avoid that problem:
https://github.com/vcmi/vcmi/commit/a39e61373c11a6a6311b42a9cd86e62d2ef97adf [^]