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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002090 | VCMI | Mechanics - Town structures | public | 2015-02-15 11:14 | 2015-04-11 18:08 | ||||
Reporter | Povelitel | ||||||||
Assigned To | SXX | ||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.97b | ||||||||
Target Version | Fixed in Version | 0.98 | |||||||
Summary | 0002090: All towns with default buildings get Tovern on start of game | ||||||||
Description | it is necessary to build the most | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0005519) SXX (administrator) 2015-02-15 22:38 |
Not sure what you mean here. Please post in russian if you can. |
(0005521) Povelitel (updater) 2015-02-16 01:01 |
Хочу сказать что в городах "по умолчанию" отстроены таверны. Даже если сгенерировать случайную карту в Соде и положить в всми папку, то все равно когда начнешь играть в всми таверны будут отстроены в городах которые ты захватываешь. Нейтральные города я имею ввиду. То есть сразу можно строить 1000. В соде захватил нейтральный город - будь любезен сначала таверну поставь, а потом уже и 1000 строй. А тут можно сразу, по умолчанию она отстроена почему то. |
(0005522) SXX (administrator) 2015-02-16 06:51 |
Спасибо, проверю. |
(0005632) SXX (administrator) 2015-03-12 15:32 edited on: 2015-03-12 15:43 |
So I checked H3 behaviour and it's looks like: 1 - Player-owned towns always get tavern on start of game. Even if player start with multiple towns and town don't have "Has fort" option checked. 2 - Cities not owned by player never start with Tavern. As far as I see this can be easily fixed in CGameState::initTowns. |
(0005634) SXX (administrator) 2015-03-12 15:52 |
Fixed in git: https://github.com/vcmi/vcmi/commit/32009690eb6e37009e71bdce5e85a3b08297fcaf [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2015-02-15 11:14 | Povelitel | New Issue | |
2015-02-15 22:38 | SXX | Note Added: 0005519 | |
2015-02-16 01:01 | Povelitel | Note Added: 0005521 | |
2015-02-16 06:51 | SXX | Note Added: 0005522 | |
2015-03-12 15:25 | SXX | Assigned To | => SXX |
2015-03-12 15:25 | SXX | Status | new => assigned |
2015-03-12 15:32 | SXX | Note Added: 0005632 | |
2015-03-12 15:43 | SXX | Note Edited: 0005632 | View Revisions |
2015-03-12 15:44 | SXX | Summary | tavern always rebuilt. Other cities that you capture => All towns with default buildings get Tovern on start of game |
2015-03-12 15:52 | SXX | Note Added: 0005634 | |
2015-03-12 15:52 | SXX | Status | assigned => resolved |
2015-03-12 15:52 | SXX | Fixed in Version | => 0.98 |
2015-03-12 15:52 | SXX | Resolution | open => fixed |
2015-04-11 18:08 | Povelitel | Status | resolved => closed |
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