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IDProjectCategoryView StatusDate SubmittedLast Update
0002013VCMIGUI - Battlespublic2014-12-27 12:042019-05-21 07:05
ReporterDydzio 
Assigned ToDydzio 
PrioritylowSeveritytrivialReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoft WindowsOSWindows 7OS VersionHome Premium x64
Product Version0.97b 
Target VersionFixed in Version0.next 
Summary0002013: Combat log "scroll up" button looks like "scroll down" button while any creature is performing action
DescriptionWhile anything happens on the battlefield (creature move / attack and similar) the "scroll up" button has incorrect sprite assigned to it, and "scroll down" button looks like being pressed.
TagsNo tags attached.
Attached Filespng file icon arrow_bug.png [^] (523,481 bytes) 2014-12-27 12:04

- Relationships

-  Notes
(0005423)
Eduard.Achitei (reporter)
2015-02-07 17:28

In CBattleInterface.cpp line 1920 if remove
        bConsoleUp->block(on);
        bConsoleDown->block(on);
the bug is fixed.
I don't see the reason to block these button when animations are active.
If pressed when animation are active the behavior is normal.
(0007799)
Dydzio (developer)
2019-05-19 18:09

Fixed in: https://github.com/vcmi/vcmi/pull/595 [^]

- Issue History
Date Modified Username Field Change
2014-12-27 12:04 Dydzio New Issue
2014-12-27 12:04 Dydzio File Added: arrow_bug.png
2015-02-07 17:28 Eduard.Achitei Note Added: 0005423
2019-05-19 17:57 Dydzio Assigned To => Dydzio
2019-05-19 17:57 Dydzio Status new => assigned
2019-05-19 18:09 Dydzio Note Added: 0007799
2019-05-21 07:05 AVS Status assigned => resolved
2019-05-21 07:05 AVS Fixed in Version => 0.next
2019-05-21 07:05 AVS Resolution open => fixed

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