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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001291 | VCMI | Sound, music, videos | public | 2013-06-02 10:41 | 2022-04-11 17:49 | ||||
Reporter | amvmichael | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | x64 | OS | Win | OS Version | 7 | ||||
Product Version | 0.93 | ||||||||
Target Version | Fixed in Version | 0.94 | |||||||
Summary | 0001291: Crash when entering town | ||||||||
Description | Maybe sudden switch of music causes this? Eiter this ,or save game got corrupted. | ||||||||
Steps To Reproduce | Launch vcmi, load saved game , pick resources from dancing guy, pick def, 2 click on city (not city icon, didn't check if it crashes like that) to take a look. | ||||||||
Additional Information | H3 gold clean install, vcmi on default settings. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Arrogance Allied.h3m [^] (12,226 bytes) 2013-06-02 10:41 VCMI_client.exe_crashinfo.dmp [^] (1,215,365 bytes) 2013-06-02 10:54 VCMI_Client_log.txt [^] (20,015 bytes) 2013-06-02 10:54 [Show Content] VCMI_Client_log1.txt [^] (4,536,837 bytes) 2013-06-02 10:55 VCMI_client.exe_crashinfo1.dmp [^] (1,204,177 bytes) 2013-06-02 10:55 Autosave_4.vcgm1 [^] (804,789 bytes) 2013-06-02 10:56 Autosave_4.vsgm1 [^] (801,757 bytes) 2013-06-02 10:56 2013-06-10_CrashEnteringTown.7z [^] (325,035 bytes) 2013-06-13 09:50 | ||||||||
Relationships | ||||||||||||||||
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Notes | |
(0003630) amvmichael (reporter) 2013-06-02 11:30 edited on: 2013-06-02 12:29 |
Actually no need to do anything. Just double clik on town, icon is fine too :P. To avoid error: do not enter town, end turn then enter it on next turn :P. |
(0003635) Tow (developer) 2013-06-02 14:24 |
Hard to reproduce. It worked once for 4-5 attempts. The stacktrace from dump: > VCMI_lib.dll!CBuilding::getBase() Line 39 C++ VCMI_client.exe!CBuildingRect::clickLeft(boost::logic::tribool down={...}, bool previousState=false) Line 105 C++ VCMI_client.exe!CGuiHandler::handleEvent(SDL_Event * sEvent=0x069afa20) Line 277 C++ VCMI_client.exe!CGuiHandler::handleEvents() Line 178 C++ VCMI_client.exe!CPlayerInterface::update() Line 1573 C++ VCMI_client.exe!CGuiHandler::run() Line 387 C++ Between getBase() and clickLeft() there is inlined getBuilding call. Looks as if str->building is null. |
(0003643) Ivan (developer) 2013-06-02 18:35 |
One yet again field not included serialization. Was present for quite a while but due to my recent changes incorrect value (like one after loading) will now result in crash. :( |
(0003644) Ivan (developer) 2013-06-02 18:59 |
fixed, rev 3405 |
(0003704) Zamolxis (viewer) 2013-06-11 17:12 edited on: 2013-06-13 09:51 |
Temporary re-opening, this time for a 0.93 crash which may have the same cause: - only on a loaded game (the VCMI_Tests map saved at start) - going with Sir Mullich with Dimension Door (twice) South to conquer the Conflux - after conquering, IF we use vcmiarmenelos and then enter town, the game crashes before the town screen appears. Last message in the client log says something about sounds. Can it be same as this one? Do you need more details here? Or is it likely a different cause and I should open a separate report? UPDATE: Added archive with save + crashdump so you can more easily check if it's the same or not. |
(0003741) Ivan (developer) 2013-07-08 16:25 |
Looks like the same one. Back to resolved. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-06-02 10:41 | amvmichael | New Issue | |
2013-06-02 10:41 | amvmichael | File Added: Arrogance Allied.h3m | |
2013-06-02 10:54 | amvmichael | File Added: VCMI_client.exe_crashinfo.dmp | |
2013-06-02 10:54 | amvmichael | File Added: VCMI_Client_log.txt | |
2013-06-02 10:55 | amvmichael | File Added: VCMI_Client_log1.txt | |
2013-06-02 10:55 | amvmichael | File Added: VCMI_client.exe_crashinfo1.dmp | |
2013-06-02 10:56 | amvmichael | File Added: Autosave_4.vcgm1 | |
2013-06-02 10:56 | amvmichael | File Added: Autosave_4.vsgm1 | |
2013-06-02 11:30 | amvmichael | Note Added: 0003630 | |
2013-06-02 12:29 | amvmichael | Note Edited: 0003630 | View Revisions |
2013-06-02 14:24 | Tow | Note Added: 0003635 | |
2013-06-02 18:35 | Ivan | Note Added: 0003643 | |
2013-06-02 18:35 | Ivan | Assigned To | => Ivan |
2013-06-02 18:35 | Ivan | Status | new => assigned |
2013-06-02 18:59 | Ivan | Note Added: 0003644 | |
2013-06-02 18:59 | Ivan | Status | assigned => resolved |
2013-06-02 18:59 | Ivan | Fixed in Version | => 0.94 |
2013-06-02 18:59 | Ivan | Resolution | open => fixed |
2013-06-08 07:14 | Zamolxis | Note Added: 0003673 | |
2013-06-08 07:14 | Zamolxis | Status | resolved => feedback |
2013-06-08 07:14 | Zamolxis | Resolution | fixed => reopened |
2013-06-08 07:14 | Zamolxis | File Added: 2013-06-08_CrashChangingTowns.7z | |
2013-06-08 07:35 | Zamolxis | File Deleted: 2013-06-08_CrashChangingTowns.7z | |
2013-06-08 07:35 | Zamolxis | Status | feedback => resolved |
2013-06-08 07:35 | Zamolxis | Resolution | reopened => fixed |
2013-06-08 07:37 | Zamolxis | Note Edited: 0003673 | View Revisions |
2013-06-08 07:40 | Zamolxis | Note Edited: 0003673 | View Revisions |
2013-06-11 17:12 | Zamolxis | Note Added: 0003704 | |
2013-06-11 17:12 | Zamolxis | Status | resolved => feedback |
2013-06-11 17:12 | Zamolxis | Resolution | fixed => reopened |
2013-06-11 17:12 | Zamolxis | Note Deleted: 0003673 | |
2013-06-13 09:50 | Zamolxis | File Added: 2013-06-10_CrashEnteringTown.7z | |
2013-06-13 09:51 | Zamolxis | Note Edited: 0003704 | View Revisions |
2013-07-08 16:25 | Ivan | Note Added: 0003741 | |
2013-07-08 16:25 | Ivan | Status | feedback => resolved |
2013-07-08 16:25 | Ivan | Resolution | reopened => fixed |
2013-07-08 16:25 | Ivan | Relationship added | has duplicate 0001325 |
2013-07-08 16:26 | Ivan | Relationship added | has duplicate 0001324 |
2013-08-15 19:13 | Tow | Relationship added | related to 0001320 |
2022-04-11 17:49 | Povelitel | Status | resolved => closed |
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