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IDProjectCategoryView StatusDate SubmittedLast Update
0000112VCMIGUI - Hero screen / Exchange windowpublic2009-10-04 13:362010-07-05 17:42
ReporterWarmonger 
Assigned ToOnionKnight 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.74 
Target VersionFixed in Version0.8 
Summary0000112: Cannot equip war machines from backpack
DescriptionIf a hero is gives war machine to backpack from editor, he can't equip it.

Use this map
http://vcmi.bugs.vcmi.eu/file_download.php?file_id=1&type=bug [^]
And check Ivor's backpack.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000518closedOnionKnight War Machine appears both in slot as well as cursor after the message saying they're too large for backpack (hero exch.) 

-  Notes
(0000041)
beholder (reporter)
2009-10-04 16:52

IMO there should be no option to add warmachines to backpack! Even if it was possible in HoMM3.
(0000042)
Zamolxis (viewer)
2009-10-04 19:47

The problem could be the fact that I added those War Machines in Ivor's backpack from a WoG map editor, while that was not possible in H3.

Maybe the solution would be to:
- either automatically remove any war machine from backpack if we start the game in H3 mode (mods disabled)
- or allow backpack war machines to be only equipped, but not also un-equipped (unless we are in WoG mode of course).
(0000258)
OnionKnight (developer)
2009-11-24 19:21

I am able to add war machines to the backpack with the Shadow of Death map editor.
For both WoG and SoD maps war machines are removed from the backpack in WoG, so I guess I'll go with that.
(0000259)
Warmonger (administrator)
2009-11-24 19:47

But we want to add more options, not just prevent all possible situations :o.
(0000262)
OnionKnight (developer)
2009-11-24 21:08

If that's the case, we could have a set of artifacts that are considered too big for the backpack, so when you try to move them there you get that message as well as having those artifacts remove at start. A future script can then manipulate that set.
(0000529)
OnionKnight (developer)
2009-12-30 15:26

Fixed with default behavior to act as H3. WoG behavior can be achieved by tweaking the list of artifacts that are considered too big for the backpack, right now only possible by modifying the hardcoded default values.
(0001017)
Zamolxis (viewer)
2010-07-05 17:29

Verified as fixed in 0.81

- Issue History
Date Modified Username Field Change
2009-10-04 13:36 Warmonger New Issue
2009-10-04 13:40 Warmonger Description Updated View Revisions
2009-10-04 16:52 beholder Note Added: 0000041
2009-10-04 19:47 Zamolxis Note Added: 0000042
2009-11-21 23:24 Zamolxis Category Mechanics - Other => GUI - Hero screen / Exchange window
2009-11-21 23:24 Zamolxis Description Updated View Revisions
2009-11-22 00:53 OnionKnight Status new => assigned
2009-11-22 00:53 OnionKnight Assigned To => OnionKnight
2009-11-24 19:21 OnionKnight Note Added: 0000258
2009-11-24 19:47 Warmonger Note Added: 0000259
2009-11-24 21:08 OnionKnight Note Added: 0000262
2009-12-30 15:26 OnionKnight Note Added: 0000529
2009-12-30 15:26 OnionKnight Status assigned => resolved
2009-12-30 15:26 OnionKnight Fixed in Version => 0.89
2009-12-30 15:26 OnionKnight Resolution open => fixed
2010-05-29 21:49 Zamolxis Product Version => 0.74
2010-05-29 21:49 Zamolxis Description Updated View Revisions
2010-07-05 17:29 Zamolxis Note Added: 0001017
2010-07-05 17:29 Zamolxis Status resolved => closed
2010-07-05 17:42 Zamolxis Issue cloned: 0000518
2010-07-05 17:42 Zamolxis Relationship added related to 0000518

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