Notes |
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IMO there should be no option to add warmachines to backpack! Even if it was possible in HoMM3. |
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The problem could be the fact that I added those War Machines in Ivor's backpack from a WoG map editor, while that was not possible in H3.
Maybe the solution would be to:
- either automatically remove any war machine from backpack if we start the game in H3 mode (mods disabled)
- or allow backpack war machines to be only equipped, but not also un-equipped (unless we are in WoG mode of course). |
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I am able to add war machines to the backpack with the Shadow of Death map editor.
For both WoG and SoD maps war machines are removed from the backpack in WoG, so I guess I'll go with that. |
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But we want to add more options, not just prevent all possible situations :o. |
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If that's the case, we could have a set of artifacts that are considered too big for the backpack, so when you try to move them there you get that message as well as having those artifacts remove at start. A future script can then manipulate that set. |
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Fixed with default behavior to act as H3. WoG behavior can be achieved by tweaking the list of artifacts that are considered too big for the backpack, right now only possible by modifying the hardcoded default values. |
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Verified as fixed in 0.81 |
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