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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000879 | VCMI | Mechanics - Adventure Map | public | 2012-02-26 19:06 | 2013-08-29 17:48 | ||||
Reporter | Ivan | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | minor | Reproducibility | sometimes | ||||
Status | closed | Resolution | unable to reproduce | ||||||
Platform | x86_64 | OS | Ubuntu Linux | OS Version | 11.10 (oneiric) | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000879: Hero have different army in battle and on adventure map | ||||||||
Description | Seems to happen randomly. 1) Start last AB campaign (Foolhardy Waywardness) 2) Look at hero's starting army 3) Attack nearby town Sometimes army in battle will be different from army visible from adventure map\hero window (different stacks or their size) Can be solved by save\load (hero will have army from battle) | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | |||||||||||
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Notes | |
(0002248) Tow (developer) 2012-02-29 01:39 |
Seems to be desync between server/client (they achieve different results in initializing map). The random seed is not passed properly or the generator is used differently. I'm not able to reproduce it now. Does the problem show up only in campaigns? |
(0003904) Ivan (developer) 2013-08-29 17:48 |
Not reproducible for me anymore, closing. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-02-26 19:06 | Ivan | New Issue | |
2012-02-29 01:39 | Tow | Note Added: 0002248 | |
2012-03-01 23:30 | Ivan | Status | new => assigned |
2012-03-01 23:30 | Ivan | Assigned To | => Ivan |
2012-03-05 09:08 | Ivan | Relationship added | related to 0000901 |
2012-06-08 15:31 | Tow | Relationship added | related to 0000996 |
2013-08-29 17:48 | Ivan | Note Added: 0003904 | |
2013-08-29 17:48 | Ivan | Status | assigned => closed |
2013-08-29 17:48 | Ivan | Resolution | open => unable to reproduce |
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