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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002562 | VCMI | AI - Battles | public | 2016-10-19 17:12 | 2023-10-10 13:47 | ||||
Reporter | Povelitel | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | 1.next | |||||||
Summary | 0002562: AI attacking dwelling without taking guards into account and dying | ||||||||
Description | 1. He attack have weak army 2. (I run from creatures) 1. Комп напдает с копеечной армией на разлом элементалей и сливается. (То ли он просто хочет ее покрасить, а то что там надо драться не учитывает). 2. Второй баг: я могу управлять охраной этой нычки. И мне приходится драться. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | разлом элементов.png [^] (2,141,988 bytes) 2016-10-19 17:12 разлом.7z [^] (285,344 bytes) 2016-10-19 17:13 Crash_razlom.rar [^] (357,012 bytes) 2018-03-26 21:55 Logs.rar [^] (119,431 bytes) 2018-03-26 21:55 | ||||||||
Relationships | |||||||||||
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Notes | |
(0007548) Povelitel (updater) 2018-03-26 21:54 |
Not played with the attack of a weak hero. But there was another bug in several moves - crash. When a strong hero attacked the rift and defeated him. Не воспроизвелся с нападением слабым героем. Но появился другой баг через несколько ходов - вылет. Когда сильный герой напал на разлом и победил его. _CSTD memmove(_Dest_ch, _First_ch, _Count); > [Внедренный фрейм] VCMI_lib.dll!std::_Copy_memmove(ConstTransitivePtr<CGDwelling> *)Строка 2380 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!std::_Move_unchecked1(ConstTransitivePtr<CGDwelling> *)Строка 2709 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!std::_Move_unchecked(ConstTransitivePtr<CGDwelling> * _First, ConstTransitivePtr<CGDwelling> *)Строка 2718 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!std::vector<ConstTransitivePtr<CGDwelling>,std::allocator<ConstTransitivePtr<CGDwelling> > >::erase(std::_Vector_const_iterator<std::_Vector_val<std::_Simple_types<ConstTransitivePtr<CGDwelling> > > >)Строка 1618 C++ Символы загружены. VCMI_lib.dll!CGDwelling::setPropertyDer(unsigned char what, unsigned int val)Строка 166 C++ Символы загружены. VCMI_lib.dll!CGObjectInstance::setProperty(unsigned char what, unsigned int val)Строка 223 C++ Символы загружены. VCMI_lib.dll!SetObjectProperty::applyGs(CGameState * gs)Строка 1218 C++ Символы загружены. VCMI_lib.dll!CApplyOnGS<SetObjectProperty>::applyOnGS(CGameState * gs, void * pack)Строка 63 C++ Символы загружены. VCMI_lib.dll!CGameState::apply(CPack * pack)Строка 1958 C++ Символы загружены. VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 686 C++ Символы загружены. VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены. |
(0008200) Povelitel (updater) 2022-03-22 20:20 |
don't reproduce in the last develop |
(0008807) Povelitel (updater) 2023-10-10 13:47 |
no longer relevant |
Issue History | |||
Date Modified | Username | Field | Change |
2016-10-19 17:12 | Povelitel | New Issue | |
2016-10-19 17:12 | Povelitel | Status | new => assigned |
2016-10-19 17:12 | Povelitel | Assigned To | => Tow |
2016-10-19 17:12 | Povelitel | File Added: разлом элементов.png | |
2016-10-19 17:13 | Povelitel | File Added: разлом.7z | |
2016-10-19 17:13 | Povelitel | Assigned To | Tow => SXX |
2016-10-19 18:55 | Povelitel | Description Updated | View Revisions |
2016-10-19 18:56 | Povelitel | Description Updated | View Revisions |
2016-10-19 18:58 | SXX | Assigned To | SXX => |
2016-10-19 18:58 | SXX | Status | assigned => confirmed |
2016-10-19 18:58 | SXX | Summary | AI not always take into account the effect of objects => AI attacking dwelling without taking guards into account and dying |
2016-10-19 19:31 | SXX | Relationship added | related to 0002564 |
2018-03-26 21:54 | Povelitel | Note Added: 0007548 | |
2018-03-26 21:55 | Povelitel | File Added: Crash_razlom.rar | |
2018-03-26 21:55 | Povelitel | File Added: Logs.rar | |
2018-03-27 09:27 | Povelitel | Relationship added | related to 0002938 |
2022-03-22 20:20 | Povelitel | Note Added: 0008200 | |
2022-03-22 20:20 | Povelitel | Status | confirmed => resolved |
2022-03-22 20:20 | Povelitel | Fixed in Version | => 1.next |
2022-03-22 20:20 | Povelitel | Resolution | open => fixed |
2022-03-22 20:20 | Povelitel | Assigned To | => Povelitel |
2022-03-22 20:20 | Povelitel | Assigned To | Povelitel => |
2023-10-10 13:47 | Povelitel | Note Added: 0008807 | |
2023-10-10 13:47 | Povelitel | Status | resolved => closed |
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