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Summary | 0002368: Missing feature - environment sounds | ||
Revision | 2016-01-08 15:04 by SXX | ||
Description | Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there. Max distance is 3 tiles. Less distance is higher volume: 3 3 3 3 3 3 3 3 2 2 2 2 2 3 3 2 1 1 1 2 3 3 2 1 S 1 2 3 3 2 1 1 1 2 3 3 2 2 2 2 2 3 3 3 3 3 3 3 3S - Sound source. It's size can be even 8x8 but sound always distribute to 3 tiles around it. Important: - Not sure there is any limit of number of different simultaneous sounds. - Multiple tiles with same sound don't make volume higher. - There also special surf sound 3 tiles from shoreline. - When you're on water away from shoreline there is no background sounds. Same for land |
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Revision | 2016-01-08 15:03 by SXX | ||
Description | Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there. Max distance is 3 tiles. Less distance is higher volume: 3 3 3 3 3 3 3 3 2 2 2 2 2 3 3 2 1 1 1 2 3 3 2 1 S 1 2 3 3 2 1 1 1 2 3 3 2 2 2 2 2 3 3 3 3 3 3 3 3S - Sound source. It's size can be even 8x8 but sound always distribute to 3 tiles around it. Special cases: - Multiple tiles don't make volume higher. - There also special surf sound 3 tiles from shoreline. - When you're on water away from shoreline there is no background sounds. Same for land |
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Revision | 2016-01-08 14:23 by SXX | ||
Description | Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there. Max distance is 3 tiles. Less distance is higher volume: 3 3 3 3 3 3 3 3 2 2 2 2 2 3 3 2 1 1 1 2 3 3 2 1 S 1 2 3 3 2 1 1 1 2 3 3 2 2 2 2 2 3 3 3 3 3 3 3 3 S - Sound source. It's size can be even 8x8 but sound always distribute to 3 tiles around it. |
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Revision | 2016-01-08 14:11 by SXX | ||
Description | Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there. Max distance is 3 tiles. Less distance is higher volume: 3 3 3 3 3 3 3 3 2 2 2 2 2 3 3 2 1 1 1 2 3 3 2 1 S 1 2 3 3 2 1 1 1 2 3 3 2 2 2 2 2 3 3 3 3 3 3 3 3 |
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Revision | 2016-01-08 12:25 by SXX | ||
Description | Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there. |
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