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Summary 0002368: Missing feature - environment sounds
Revision 2016-01-08 15:04 by SXX
Description Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there.

Max distance is 3 tiles. Less distance is higher volume:
3 3 3 3 3 3 3
3 2 2 2 2 2 3
3 2 1 1 1 2 3
3 2 1 S 1 2 3
3 2 1 1 1 2 3
3 2 2 2 2 2 3
3 3 3 3 3 3 3
S - Sound source. It's size can be even 8x8 but sound always distribute to 3 tiles around it.

Important:
 - Not sure there is any limit of number of different simultaneous sounds.
 - Multiple tiles with same sound don't make volume higher.
 - There also special surf sound 3 tiles from shoreline.
 - When you're on water away from shoreline there is no background sounds. Same for land
Revision 2016-01-08 15:03 by SXX
Description Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there.

Max distance is 3 tiles. Less distance is higher volume:
3 3 3 3 3 3 3
3 2 2 2 2 2 3
3 2 1 1 1 2 3
3 2 1 S 1 2 3
3 2 1 1 1 2 3
3 2 2 2 2 2 3
3 3 3 3 3 3 3
S - Sound source. It's size can be even 8x8 but sound always distribute to 3 tiles around it.

Special cases:
 - Multiple tiles don't make volume higher.
 - There also special surf sound 3 tiles from shoreline.
 - When you're on water away from shoreline there is no background sounds. Same for land
Revision 2016-01-08 14:23 by SXX
Description Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there.

Max distance is 3 tiles. Less distance is higher volume:
3 3 3 3 3 3 3
3 2 2 2 2 2 3
3 2 1 1 1 2 3
3 2 1 S 1 2 3
3 2 1 1 1 2 3
3 2 2 2 2 2 3
3 3 3 3 3 3 3

S - Sound source. It's size can be even 8x8 but sound always distribute to 3 tiles around it.

Revision 2016-01-08 14:11 by SXX
Description Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them. I'll try to make a lists of these sound effects there.

Max distance is 3 tiles. Less distance is higher volume:
3 3 3 3 3 3 3
3 2 2 2 2 2 3
3 2 1 1 1 2 3
3 2 1 S 1 2 3
3 2 1 1 1 2 3
3 2 2 2 2 2 3
3 3 3 3 3 3 3


Revision 2016-01-08 12:25 by SXX
Description Some objects in game must have background sounds that played when your hero stand next to them. Volume is depend on distance from them.

I'll try to make a lists of these sound effects there.

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