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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000637||VCMI||GUI - PreGame||public||2010-11-12 21:15||2011-03-03 13:47|
|Platform||Intel (Core i5 + NVidia Quadro)||OS||Linux Debian 64 bit||OS Version||testing (amd64)|
|Target Version||Fixed in Version||0.84|
|Summary||0000637: It's impossible to navigate from GUI game to PreGame GUI|
|Description||This is my custom settings:|
resolution=1024x768; // format: WxH
screenSize=0x0; //WxH, if 0x0 will be set to he same value as resolution
fullscreen=1; //0 - windowed mode, 1 - fullscreen
It's impossible to navigate from GUI game to PreGame GUI
|Steps To Reproduce||1. Start the new scenario|
2. Press system options button
3. Press return to menu button
|Tags||No tags attached.|
|Attached Files||recursive_mutex.hpp [^] (7,265 bytes) 2010-11-15 07:39|
|Priority changed - unhandled feature.|
edited on: 2010-11-15 03:28
@ruppertus: can you please clarify the report?
You mention the "return to menu" button. I assume you mean the "Main Menu" button. (?) If yes, then I don't have a problem going back to the menu using the same custom settings that you give.
The only problems I see are:
- Main Menu doesn't adjust to the resolution used for the Adventure Map (known issue)
- Clicking on the buttons moves it out of focus (reported as 0000645, with easy workaround for now by pressing F4)
But I see no blocking issue that makes the navigation "impossible". The only navigation buttons in System Options which don't work, are Load Game & Restart Scenario (both not yet implemented), but I don't think you were referring to them.
Please clarify if you were actually referring to one of the known issues I listed above. Otherwise, if you really have a blocking situation, please give more details about what makes the navigation impossible (i.e.: is it the mouse click that doesn't work or what exactly?)
Hi, yes I mentioned "Main menu". I can reproduce it all the time.
And I would say it's rather connected to 0000636 because we have the same error message in the console:
Ending current game!
Deleted mapHandler and gameState.
lt-vcmiclient: /usr/include/boost/thread/pthread/recursive_mutex.hpp:62: boost::recursive_mutex::~recursive_mutex(): Assertion `!pthread_mutex_destroy(&m)' failed.
Perhaps it's the architecture (Linux / 64 bit)?
I uploaded recursive_muttex.hpp file.
|According to your note 1389 above, sounds like pressing Main Menu acts like Quit to Desktop on your side. As I cannot reproduce, I hope someone with Linux can help you with this.|
How can I help you to reproduce this defect?
I can prepare Virtual Machine (Virtual Box/ Debian 64bit) with environment prepared for the game but you need to wait for that couple of days.
|Should be fixed in rev 1921|
|As this hasn't been reopened in over a month, I'll assume it's indeed fixed. Closing.|
|2010-11-12 21:15||ruppertus||New Issue|
|2010-11-12 21:15||ruppertus||Status||new => assigned|
|2010-11-12 21:15||ruppertus||Assigned To||=> Tow|
|2010-11-12 21:23||Warmonger||Note Added: 0001375|
|2010-11-12 21:23||Warmonger||Priority||high => normal|
|2010-11-12 21:23||Warmonger||Severity||crash => feature|
|2010-11-15 03:13||Zamolxis||Note Added: 0001385|
|2010-11-15 03:13||Zamolxis||Status||assigned => feedback|
|2010-11-15 03:28||Zamolxis||Note Edited: 0001385||View Revisions|
|2010-11-15 07:35||ruppertus||Note Added: 0001389|
|2010-11-15 07:35||ruppertus||Status||feedback => assigned|
|2010-11-15 07:39||ruppertus||File Added: recursive_mutex.hpp|
|2010-11-15 07:39||ruppertus||Note Added: 0001390|
|2010-11-16 01:33||Zamolxis||Note Added: 0001408|
|2010-11-16 23:17||ruppertus||Note Added: 0001411|
|2011-01-17 17:11||Ivan||Note Added: 0001493|
|2011-01-17 17:11||Ivan||Status||assigned => resolved|
|2011-01-17 17:11||Ivan||Fixed in Version||=> 0.89|
|2011-01-17 17:11||Ivan||Resolution||open => fixed|
|2011-01-17 17:11||Ivan||Assigned To||Tow => Ivan|
|2011-03-03 13:47||Zamolxis||Note Added: 0001597|
|2011-03-03 13:47||Zamolxis||Status||resolved => closed|
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