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IDProjectCategoryView StatusDate SubmittedLast Update
0000243VCMIMechanics - Adventure Mappublic2009-11-28 10:442009-12-27 22:06
ReporterIvan 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.74c 
Target VersionFixed in Version0.75 
Summary0000243: Crash on selecting hero on subterranean gate
Description1)Move a hero on subterranean gate

2)select another hero and switch on previous hero again

VCMI will crash

There is no crash if you'll use space bar to re-activate gate
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0000274)
Warmonger (administrator)
2009-11-28 10:53

I think crashes should be always marked as crashes, no matter how rarely they occur.
(0000309)
Tow (developer)
2009-11-29 02:48
edited on: 2009-11-29 02:48

Indeed, they should. Crashes should be always treated as most urgent issues.
(at least if they're reproducible)

(0000310)
Tow (developer)
2009-11-29 02:48

Fixed in r1374
(0000515)
Zamolxis (viewer)
2009-12-27 22:06

Verified as fixed in 0.75 (if I understand the bug description correctly)

- Issue History
Date Modified Username Field Change
2009-11-28 10:44 Ivan New Issue
2009-11-28 10:52 Warmonger Severity minor => crash
2009-11-28 10:53 Warmonger Note Added: 0000274
2009-11-28 13:05 Zamolxis Description Updated View Revisions
2009-11-29 02:48 Tow Note Added: 0000309
2009-11-29 02:48 Tow Note Edited: 0000309 View Revisions
2009-11-29 02:48 Tow Note Added: 0000310
2009-11-29 02:48 Tow Status new => resolved
2009-11-29 02:48 Tow Fixed in Version => SVN
2009-11-29 02:48 Tow Resolution open => fixed
2009-11-29 02:48 Tow Assigned To => Tow
2009-12-27 22:06 Zamolxis Note Added: 0000515
2009-12-27 22:06 Zamolxis Status resolved => closed

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