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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001357 | VCMI | Mechanics - Battles | public | 2013-07-18 14:51 | 2022-04-11 17:49 | ||||
| Reporter | Warmonger | ||||||||
| Assigned To | Warmonger | ||||||||
| Priority | normal | Severity | crash | Reproducibility | have not tried | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.93 | ||||||||
| Target Version | 0.94 | Fixed in Version | 0.94 | ||||||
| Summary | 0001357: Clone: crash when clone is attacked | ||||||||
| Description | broken/null pointer access | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0003974) Warmonger (administrator) 2013-09-08 17:45 edited on: 2013-09-08 17:46 |
Fixed in r3537. Current solution is very careful, cloned stacks will be removed only once battle action (and animations) are finished. May need tweaking to look more natural. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-07-18 14:51 | Warmonger | New Issue | |
| 2013-07-18 14:51 | Warmonger | Status | new => assigned |
| 2013-07-18 14:51 | Warmonger | Assigned To | => Warmonger |
| 2013-09-08 16:13 | Tow | Relationship added | related to 0001441 |
| 2013-09-08 17:45 | Warmonger | Note Added: 0003974 | |
| 2013-09-08 17:45 | Warmonger | Status | assigned => resolved |
| 2013-09-08 17:45 | Warmonger | Fixed in Version | => 0.94 |
| 2013-09-08 17:45 | Warmonger | Resolution | open => fixed |
| 2013-09-08 17:46 | Warmonger | Note Edited: 0003974 | View Revisions |
| 2022-04-11 17:49 | Povelitel | Status | resolved => closed |
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