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IDProjectCategoryView StatusDate SubmittedLast Update
0001202VCMIAI - Battlespublic2013-02-10 11:202014-05-30 17:41
ReporterWarmonger 
Assigned ToWarmonger 
PrioritynormalSeveritycrashReproducibilitysometimes
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.91 
Target Version0.92Fixed in Version0.92 
Summary0001202: Assertion fail in AI vs AI combat
DescriptionSometimes game crashes at line 1116 in NetPacksLib.cpp:

assert(at);

Once it occurs, it cna be reproduced from save ai AI attacks same neutral stack or object.

One thing I may add is that it happens with Commanders on as well as off.
Steps To ReproduceJust launch some big map and let AI run for few months.
TagsNo tags attached.
Attached Files

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-  Notes
(0003393)
Warmonger (administrator)
2013-02-19 14:35

Apparently it was caused by double attack on dead stack, fixed in r3220.

- Issue History
Date Modified Username Field Change
2013-02-10 11:20 Warmonger New Issue
2013-02-10 11:20 Warmonger Status new => assigned
2013-02-10 11:20 Warmonger Assigned To => Tow
2013-02-19 14:35 Warmonger Note Added: 0003393
2013-02-19 14:35 Warmonger Status assigned => resolved
2013-02-19 14:35 Warmonger Fixed in Version => 0.92
2013-02-19 14:35 Warmonger Resolution open => fixed
2013-02-19 14:35 Warmonger Assigned To Tow => Warmonger
2014-05-30 17:41 beegee Status resolved => closed

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