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IDProjectCategoryView StatusDate SubmittedLast Update
0002660VCMIMap Editorpublic2017-03-23 20:232017-03-23 20:23
ReporterSXX 
Assigned ToAVS 
PriorityhighSeverityfeatureReproducibilityN/A
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002660: Object removal brush with options
DescriptionEditor currently missing ability to remove more than one object at time which of course critical.

Though it's could be really nice to have more flexible tool in our editor that might for instance have checkoxes for what's going to be removed:

 - Roads / rivers.
 - Static objects: anything that hero can't interact with.
 - Interactive objects.

Other than that it's could be nice to have different removal modes:
 - By object box. All tiles that covered.
 - By visibility. Of course if it's feasible to implement: even if object might have larger animation it's should be only removed if it's visible on that exact tile here in editor.
 - Remove by visibility / blocking / visitability mask.

I think by default H3 editor remove by "object box" so anyone used to old editor would expect to have this mode. Still since I spend tremendous amount of time in editor I can say for sure this behaviour can be very frustrating it times especially for large objects like towns.
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- Issue History
Date Modified Username Field Change
2017-03-23 20:23 SXX New Issue
2017-03-23 20:23 SXX Status new => assigned
2017-03-23 20:23 SXX Assigned To => AVS

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