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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000984||VCMI||GUI - Adventure Map||public||2012-05-30 13:25||2016-01-17 12:37|
|Target Version||Fixed in Version||0.97c|
|Summary||0000984: Hero move on adv. map should be interruptible|
|Description||Once you send your hero somewhere on the adventure map there is no way to stop the hero's movement, not until he/she reaches the destination.|
In the original game clicking or pressing a key would stop the hero movement and the player could then send him to some other place.
|Steps To Reproduce||select hero, send them to some visible location on the adventure map, click a mouse while they're travelling to there. The hero will not stop and you will not gain UI control UNTIL AFTER the hero had reached the original destination.|
|Tags||No tags attached.|
This seems to be more of a timing issue rather than unimplemented feature - it happens SOMETIMES, on shorter routes.
I originally reported it with "Reproducibility - always" which is wrong... my apologies.
I think this old issue need to be marked as "resolved" because sometimes ago there was change made so each time hero movement occur server have to get confirmation for movement from client.
It's what @AVS told me about and it's work pretty good now except there is one specific issue where it's not work as excepted. Though it's not likely related to VCMI state in 2012 so I posted it as new issue 0002066
|Should be now fixed completely. More details available there: 0002066|
|2012-05-30 13:25||ench0||New Issue|
|2012-05-31 11:50||ench0||Note Added: 0002585|
|2012-06-02 13:34||Ivan||Reproducibility||always => sometimes|
|2015-02-10 22:02||SXX||Relationship added||related to 0002066|
|2015-02-10 22:13||SXX||Note Added: 0005441|
|2015-03-01 13:39||SXX||Assigned To||=> SXX|
|2015-03-01 13:39||SXX||Status||new => assigned|
|2015-03-10 18:56||SXX||Note Added: 0005610|
|2015-03-10 18:56||SXX||Status||assigned => resolved|
|2015-03-10 18:56||SXX||Fixed in Version||=> 0.97c|
|2015-03-10 18:56||SXX||Resolution||open => fixed|
|2016-01-17 12:37||SXX||Status||resolved => closed|
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