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IDProjectCategoryView StatusDate SubmittedLast Update
0000962VCMIAI - Adventure Mappublic2012-05-19 08:542014-05-30 17:41
ReporterWarmonger 
Assigned ToIvan 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformPCOSWindows 7OS VersionSP1
Product Version 
Target Version0.89Fixed in Version0.89 
Summary0000962: Crash when AI attacks town
DescriptionThe crash occurs during battle when AI attacks neutral town. It could be related to recent obstacles / moat changes, but takes place for towns without fort.
TagsNo tags attached.
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-  Notes
(0002502)
Tow (developer)
2012-05-19 16:25

Not reproducible for me. I tries placing town on Arrogance or attacking the green town without fort on VCMI tests 2011 map but it all worked.

Please attach a test map, it's apparently not so general.
(0002503)
Ivan (developer)
2012-05-19 16:26

Got same (or at least similar) crash so this may be fixed - check r2695.
Crash after moving unit in battles without any obstacles on the field.
(0002504)
Tow (developer)
2012-05-19 16:29

Ouch, right. It must be that.
It was a piece of code I put for testing purposes and forgot to remove it. Sorry.
(0002583)
Ivan (developer)
2012-05-28 19:41

Resolved I suppose (rev 2695).

- Issue History
Date Modified Username Field Change
2012-05-19 08:54 Warmonger New Issue
2012-05-19 08:54 Warmonger Status new => assigned
2012-05-19 08:54 Warmonger Assigned To => Tow
2012-05-19 16:25 Tow Note Added: 0002502
2012-05-19 16:25 Tow Status assigned => feedback
2012-05-19 16:26 Ivan Note Added: 0002503
2012-05-19 16:29 Tow Note Added: 0002504
2012-05-28 19:41 Ivan Note Added: 0002583
2012-05-28 19:41 Ivan Status feedback => resolved
2012-05-28 19:41 Ivan Fixed in Version => 0.89
2012-05-28 19:41 Ivan Resolution open => fixed
2012-05-28 19:41 Ivan Assigned To Tow => Ivan
2014-05-30 17:41 beegee Status resolved => closed

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