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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000769 | VCMI | Mechanics - Battles | public | 2011-07-22 12:46 | 2014-05-30 17:40 | ||||
| Reporter | Ivan | ||||||||
| Assigned To | Ivan | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.85 | ||||||||
| Target Version | Fixed in Version | 0.88 | |||||||
| Summary | 0000769: Obstacles block incorrect tiles | ||||||||
| Description | Blockmaps for obstacles are broken - blocked tiles of notable number of obstacles need to be shifted one tile left or one tile right. Direction somehow depends on the row - blocked tiles on odd and even rows may behave differently. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0001856) majaczek (reporter) 2011-07-22 13:17 |
I guess they're mistakely placed as if they were two hex monsters. or general shifting haven't been applied |
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(0002222) Ivan (developer) 2012-02-22 12:48 |
Looks to be fixed by rev 2552. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2011-07-22 12:46 | Ivan | New Issue | |
| 2011-07-22 12:46 | Ivan | Status | new => assigned |
| 2011-07-22 12:46 | Ivan | Assigned To | => Tow dragon |
| 2011-07-22 13:17 | majaczek | Note Added: 0001856 | |
| 2012-02-22 12:48 | Ivan | Note Added: 0002222 | |
| 2012-02-22 12:48 | Ivan | Status | assigned => resolved |
| 2012-02-22 12:48 | Ivan | Fixed in Version | => 0.89 |
| 2012-02-22 12:48 | Ivan | Resolution | open => fixed |
| 2012-02-22 12:48 | Ivan | Assigned To | Tow dragon => Ivan |
| 2014-05-30 17:40 | beegee | Status | resolved => closed |
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