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IDProjectCategoryView StatusDate SubmittedLast Update
0000582VCMIGUI - Otherpublic2010-07-31 01:382014-05-30 17:41
ReporterZamolxis 
Assigned ToIvan 
PrioritynormalSeveritytrivialReproducibilityalways
StatusclosedResolutionfixed 
PlatformAMD 5600+OSWindowsOS VersionXP SP3
Product Version0.81d 
Target VersionFixed in Version0.9 
Summary0000582: War Machine Factory : issue & discrepancy with the animations of the war machine cards
Description1. When we click on the Purchase button for any of the machines, the Tent disappears from its card for a moment. It could be that it's because the animations get reset when that happens, but it's feels a bit weird. Maybe animations shouldn't get reset, or the Tent animation should have its reset point in a moment when it's up. Or we should simply implement their H3 animations (see next).

2. In H3 we had only the basic animations at War Machine Factory:
- Ballista shooting left, then center, then right, with breaks in between
- Tent not moving, just its flag fluttering
- Ammo Cart not moving at all
So their typical "in battle" animations. VCMI seems to give all their animations, including the one where they get destroyed. But do we really want that? When you go to a shop to buy sth, do they ever show you videos with how it'll look when it gets destroyed? :) But joke aside - I don't know - somehow having the animations of all of them getting destroyed, does not look like a very good "selling card" to me, plus it's not like in H3 anymore.
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-  Notes
(0002777)
Ivan (developer)
2012-06-27 20:45

fixed in rev 2766
May not be identical to H3 but looks OK (don't see a reason to bother with 100% identical anim)

- Issue History
Date Modified Username Field Change
2010-07-31 01:38 Zamolxis New Issue
2010-07-31 01:39 Zamolxis Severity minor => trivial
2012-06-27 20:45 Ivan Note Added: 0002777
2012-06-27 20:45 Ivan Status new => resolved
2012-06-27 20:45 Ivan Fixed in Version => 0.9
2012-06-27 20:45 Ivan Resolution open => fixed
2012-06-27 20:45 Ivan Assigned To => Ivan
2014-05-30 17:41 beegee Status resolved => closed

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