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IDProjectCategoryView StatusDate SubmittedLast Update
0000521VCMIMechanics - Adventure Mappublic2010-07-09 04:572014-05-30 17:39
ReporterWarmonger 
Assigned ToTow 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformLaptopOSWindows 7OS Versionvanilla
Product Version0.82 
Target VersionFixed in Version0.82 
Summary0000521: Objects placed on water (next to shore) treated as accesible from land
DescriptionSee attached screenshot:

Now it explains the origin of 0000370 and 0000103
TagsNo-harm enhancement
Attached Filesjpg file icon BadWaterTile.jpg [^] (403,487 bytes) 2010-07-09 04:57

- Relationships
related to 0000103closedTow Bug with sailing - boat can sail through the edge of the land 

-  Notes
(0001046)
Zamolxis (viewer)
2010-07-09 10:00

Are you sure we don't have the same in H3? I tried on the map attached to 0000370 on a similar piece of shoreline, and H3 gives a similar feeling that we can sale as far as the first beach tile from that angle.
(0001047)
Warmonger (administrator)
2010-07-09 10:11

Zam, don't tell me that boat icon over artifact placed on the land is allright.
(0001049)
Zamolxis (viewer)
2010-07-09 14:11
edited on: 2010-07-10 07:20

What I managed to reproduce, is artifact placed on a shore tile which is actually not accessible for hero on land. In that case we have in H3 the boat icon over artifact *apparently* placed on the land.

Maybe if you attach your map I can check if we're talking about the same thing.

(0001050)
Tow (developer)
2010-07-10 01:48

It's actually a buggy behaviour of pathfinder - artifact placed on the water should not be accesible from land. Fixed in r1643

I've changed the wording of summary to describe what the bug actually is. It has nothing to do with "tile recognition" nor other bugs.
(0001052)
Zamolxis (viewer)
2010-07-10 07:10
edited on: 2010-07-10 07:15

It's what I suspected, because I did manage to reproduce what Warmonger described, only on a different map, so I couldn't be 100% sure it's the same situation. But I checked it only in H3. I forgot to check the other way around, namely if in VCMI we can actually access that artifact.

Now, depends how you look at this, because in a way logically we should be able to pick up an artifact on the shore, and in our case it very much looks like it's still on the shore, while H3 actually considers that a water tile. That is because when we have the following Water/Land tile placement:

w w w
L w w
L L L

...The W tile in the middle is created by the H3 Map Editor with 80% shore (sand beach) graphics and only 20% water graphics, while it's considered a water tile. This OH3 behavior could, in theory, prove annoying, because we would be tempted to go there with our hero an pick that artifact, while it's only accessible from a boat. Logically, even if it was a vertical shore (80% water, 20% beach), nothing should prevent the hero to "get his feet wet" a bit to pick that artifact. But unfortunately I guess we cannot create a different behavior than OH3. What we can do (in the distant future), if VCMI will have its own Map Editor, is to add to the Validate Map rules a check for artifacts placed on water, and advise the map maker it cannot be accessed from land.


- Issue History
Date Modified Username Field Change
2010-07-09 04:57 Warmonger New Issue
2010-07-09 04:57 Warmonger Status new => assigned
2010-07-09 04:57 Warmonger Assigned To => Tow
2010-07-09 04:57 Warmonger File Added: BadWaterTile.jpg
2010-07-09 04:58 Warmonger Relationship added related to 0000370
2010-07-09 04:58 Warmonger Relationship added related to 0000103
2010-07-09 10:00 Zamolxis Note Added: 0001046
2010-07-09 10:11 Warmonger Note Added: 0001047
2010-07-09 14:11 Zamolxis Note Added: 0001049
2010-07-10 01:46 Tow Summary Incorrect water tile recognition => Objects placed on water (next to shore) treated as accesible from land
2010-07-10 01:48 Tow Note Added: 0001050
2010-07-10 01:48 Tow Status assigned => resolved
2010-07-10 01:48 Tow Fixed in Version => 0.89
2010-07-10 01:48 Tow Resolution open => fixed
2010-07-10 01:49 Tow Relationship deleted related to 0000370
2010-07-10 07:10 Zamolxis Note Added: 0001052
2010-07-10 07:12 Zamolxis Note Edited: 0001052 View Revisions
2010-07-10 07:13 Zamolxis Note Edited: 0001052 View Revisions
2010-07-10 07:15 Zamolxis Note Edited: 0001052 View Revisions
2010-07-10 07:17 Zamolxis Tag Attached: Suggestion
2010-07-10 07:20 Zamolxis Note Edited: 0001049 View Revisions
2010-08-01 13:58 Zamolxis Tag Renamed Suggestion => No-harm enhancement
2014-05-30 17:39 beegee Status resolved => closed

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