MantisBT

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000448VCMIMechanics - Objectspublic2010-03-23 17:122014-05-30 17:39
Reporterarthusp 
Assigned ToWarmonger 
PrioritynormalSeverityfeatureReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.8 
Target VersionFixed in Version0.82 
Summary0000448: There is no grow defending monsters after week in neutral towns.
DescriptionThere is no grow defending monsters after week in neutral towns when there were no monsters at end of previous week.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0000835)
Warmonger (administrator)
2010-03-24 20:11

I may think about it. What is the original behaviour?
(0000838)
Zamolxis (viewer)
2010-03-24 22:34
edited on: 2010-03-24 22:34

This sounds more like a feature to me. Moreover, it doesn't ring a bell. In H3 neutral town defenders did not increase in number over the week. Though the report also says "were no monsters at end of previous week", but I'm not sure what that means, so a clarification would be most welcome. :)

(0000839)
Ivan (developer)
2010-03-24 22:37

This is not identical to H3 behavior but close to it:
1)On game start all towns with default garrison (option in map editor, towns with empty but defined garrison should be omitted)
will have 25% possibility for each of 1-4 tiers to spawn (about 50%-100% of basic growth)

2)every week there is some high possibility (about 90%) that we'll get growth of one creature (either existing one or new one if we have empty slots):
1st month 1-4 level
2nd month 1-6 level
3rd month 1-7 level
additionally we have low chance(10%-25%) for upgrading one slot

Note - Creatures from another towns won't get upgrades\growth
(0000840)
Zamolxis (viewer)
2010-03-24 22:57
edited on: 2010-03-24 22:57

Thanks a lot Ivan. I tried to figure it out by having a couple of weeks pass in front of a neutral town, but nothing changed. Then again, that's the problem with probabilities... :p

(0000855)
Warmonger (administrator)
2010-04-03 07:39

Nine nine nine ;)

Are you sure this growth does not happen only in WoG?
(0000983)
Warmonger (administrator)
2010-06-26 09:50

Ok, worked in Heroes Complete. However, in WoG chances for upgrade seem significant, but in H3 once all slots are full, it didn't occur (waited 24 months). I may write something, but let's discuss how it should be.
(0000996)
Warmonger (administrator)
2010-06-29 10:00

Handled in r1625. Hopefully it's close enough!

- Issue History
Date Modified Username Field Change
2010-03-23 17:12 arthusp New Issue
2010-03-24 20:11 Warmonger Note Added: 0000835
2010-03-24 22:32 Zamolxis Severity minor => feature
2010-03-24 22:34 Zamolxis Note Added: 0000838
2010-03-24 22:34 Zamolxis Note Edited: 0000838 View Revisions
2010-03-24 22:37 Ivan Note Added: 0000839
2010-03-24 22:57 Zamolxis Note Added: 0000840
2010-03-24 22:57 Zamolxis Note Edited: 0000840 View Revisions
2010-03-25 11:49 Warmonger Assigned To Tow => Warmonger
2010-04-03 07:39 Warmonger Note Added: 0000855
2010-06-26 09:50 Warmonger Note Added: 0000983
2010-06-29 10:00 Warmonger Note Added: 0000996
2010-06-29 10:00 Warmonger Status assigned => resolved
2010-06-29 10:00 Warmonger Fixed in Version => 0.89
2010-06-29 10:00 Warmonger Resolution open => fixed
2014-05-30 17:39 beegee Status resolved => closed

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean