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IDProjectCategoryView StatusDate SubmittedLast Update
0000381VCMIOtherpublic2010-02-26 17:002010-07-13 09:11
Reportermajaczek 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version0.75e 
Target VersionFixed in Version 
Summary0000381: after battle between 2 humans when defender win and turn is pased to him game crashes
Descriptionnew hotseat feature is great however a bit bugged...
i tested arrogance4 and get a few succesful new turns and a few successful battles between heroes, howeve i observed this:

sometimes when attacker wins there's no battle result for him
when i tried to attack town with red hero (conquered before using vcmiainur) i played a battle where defender won... then at one time I got a battle result and the window for hero advancement for winner... after that i succeed to end turn ... when i accepted red turn begin vcmi crashed
TagsNo tags attached.
Attached Files

- Relationships
duplicate of 0000385closedTow Hot Seat crash: after I boarded a ship, then end turn for both players 

-  Notes
(0000699)
Tow dragon (viewer)
2010-02-27 11:39

I've carried 4 battles between humans where defender won and I got one crash + a serious graphical glitch. Actually that crash does not seem to be connected with battles in any way.
(0000700)
majaczek (reporter)
2010-02-27 14:27

ummm Tow dragon...
the crash isn't with battle itself - but the battle spoils the data which leads to later crash
It's highly possible to make 90% reproducibility defending hero must advance a level or a few (in my case it advanced 3 levels)

there also is the problem with missing battle result for winning attacker

So it's a bug with delayed crash
it may be somewhat random but most connected elements are the battles

PS: loosing defender hero was in town garrison if that helps
(0000702)
Tow (developer)
2010-02-28 09:56

Most probably duplicate of 0000385. Can't tell for sure without crashdump or corrupted savegame that'll always lead to crash.
Please post it if possible, or'll close this issue along with 0000385.
(0000703)
Zamolxis (viewer)
2010-02-28 11:17
edited on: 2010-02-28 11:20

I need to mention that there was not battle before the crash reported as 0000385. So this report here would be relevant if the crash is actually related to a previous battle. As Tow said, I guess we need a crashdump or saved game to reproduce (@majaczek: can you see if it's still among your Autosaves?).

EDIT: I'm thinking both crashes could be related with hero's "disappearance" from the Adventure Map. Here after a battle, in 0000385 after moving into the boat.

(0000707)
Tow (developer)
2010-02-28 12:54

Actually that issue wasn't related to battles or disappeared heroes (boats).
It was the random crash occurring sometimes when player ending turn had selected hero and cursor was placed on terrain not discovered by the next player.
(0001065)
Tow (developer)
2010-07-13 09:11

I'm closing this one as apparent duplicate of 0000385

- Issue History
Date Modified Username Field Change
2010-02-26 17:00 majaczek New Issue
2010-02-27 11:39 Tow dragon Note Added: 0000699
2010-02-27 11:44 Tow dragon Assigned To Tow dragon =>
2010-02-27 11:44 Tow dragon Status assigned => confirmed
2010-02-27 11:44 Tow dragon Category Mechanics - Battles => Other
2010-02-27 14:27 majaczek Note Added: 0000700
2010-02-28 09:56 Tow Note Added: 0000702
2010-02-28 09:56 Tow Status confirmed => feedback
2010-02-28 11:17 Zamolxis Note Added: 0000703
2010-02-28 11:20 Zamolxis Note Edited: 0000703 View Revisions
2010-02-28 12:54 Tow Note Added: 0000707
2010-07-13 09:11 Tow Note Added: 0001065
2010-07-13 09:11 Tow Status feedback => closed
2010-07-13 09:11 Tow Assigned To => Tow
2010-07-13 09:11 Tow Resolution open => duplicate
2010-07-13 09:11 Tow Relationship added duplicate of 0000385

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