MantisBT - VCMI
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0000381VCMIOtherpublic2010-02-26 17:002010-07-13 09:11
majaczek 
Tow 
normalcrashhave not tried
closedduplicate 
0.75e 
 
0000381: after battle between 2 humans when defender win and turn is pased to him game crashes
new hotseat feature is great however a bit bugged...
i tested arrogance4 and get a few succesful new turns and a few successful battles between heroes, howeve i observed this:

sometimes when attacker wins there's no battle result for him
when i tried to attack town with red hero (conquered before using vcmiainur) i played a battle where defender won... then at one time I got a battle result and the window for hero advancement for winner... after that i succeed to end turn ... when i accepted red turn begin vcmi crashed
No tags attached.
duplicate of 0000385closed Tow Hot Seat crash: after I boarded a ship, then end turn for both players 
Issue History
2010-02-26 17:00majaczekNew Issue
2010-02-27 11:39Tow dragonNote Added: 0000699
2010-02-27 11:44Tow dragonAssigned ToTow dragon =>
2010-02-27 11:44Tow dragonStatusassigned => confirmed
2010-02-27 11:44Tow dragonCategoryMechanics - Battles => Other
2010-02-27 14:27majaczekNote Added: 0000700
2010-02-28 09:56TowNote Added: 0000702
2010-02-28 09:56TowStatusconfirmed => feedback
2010-02-28 11:17ZamolxisNote Added: 0000703
2010-02-28 11:20ZamolxisNote Edited: 0000703bug_revision_view_page.php?bugnote_id=703#r624
2010-02-28 12:54TowNote Added: 0000707
2010-07-13 09:11TowNote Added: 0001065
2010-07-13 09:11TowStatusfeedback => closed
2010-07-13 09:11TowAssigned To => Tow
2010-07-13 09:11TowResolutionopen => duplicate
2010-07-13 09:11TowRelationship addedduplicate of 0000385

Notes
(0000699)
Tow dragon   
2010-02-27 11:39   
I've carried 4 battles between humans where defender won and I got one crash + a serious graphical glitch. Actually that crash does not seem to be connected with battles in any way.
(0000700)
majaczek   
2010-02-27 14:27   
ummm Tow dragon...
the crash isn't with battle itself - but the battle spoils the data which leads to later crash
It's highly possible to make 90% reproducibility defending hero must advance a level or a few (in my case it advanced 3 levels)

there also is the problem with missing battle result for winning attacker

So it's a bug with delayed crash
it may be somewhat random but most connected elements are the battles

PS: loosing defender hero was in town garrison if that helps
(0000702)
Tow   
2010-02-28 09:56   
Most probably duplicate of 0000385. Can't tell for sure without crashdump or corrupted savegame that'll always lead to crash.
Please post it if possible, or'll close this issue along with 0000385.
(0000703)
Zamolxis   
2010-02-28 11:17   
(edited on: 2010-02-28 11:20)
I need to mention that there was not battle before the crash reported as 0000385. So this report here would be relevant if the crash is actually related to a previous battle. As Tow said, I guess we need a crashdump or saved game to reproduce (@majaczek: can you see if it's still among your Autosaves?).

EDIT: I'm thinking both crashes could be related with hero's "disappearance" from the Adventure Map. Here after a battle, in 0000385 after moving into the boat.

(0000707)
Tow   
2010-02-28 12:54   
Actually that issue wasn't related to battles or disappeared heroes (boats).
It was the random crash occurring sometimes when player ending turn had selected hero and cursor was placed on terrain not discovered by the next player.
(0001065)
Tow   
2010-07-13 09:11   
I'm closing this one as apparent duplicate of 0000385