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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000339 | VCMI | Mechanics - Objects | public | 2010-01-27 02:30 | 2010-07-14 09:36 | ||||
Reporter | Steven Aus | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.75 | ||||||||
Target Version | Fixed in Version | 0.8 | |||||||
Summary | 0000339: Prison (in one map at least) defaults to certain hero (and right-click text says eg. "Orrin the Knight" rather than "Jail"). | ||||||||
Description | In the Race for Ardintinny map, the Prison from the Castle's One-Way Teleporter area says "Orrin the Knight". However when I had hired Orrin the Knight from my Castle previously, a doppelganger situation occurred, when display of troops was the same for both the original Orrin and the one from the Prison. Because both heroes had the same ID I think, even the movement points display changes were a bit weird (one from the other and so on). Check out the save to see what's happening. =) Probably a relatively easy bug to fix - I think when a Prison is set up before map start that hero Identity is blocked from all Taverns to prevent having more than one hero with the same identity/ID. Also, Prison right-click text says "Prison" rather than the name and class of the hero inside, which you only find out when freeing the Prison's hero. =) | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Orrin Twice.7z [^] (112,255 bytes) 2010-01-27 02:30 | ||||||||
Notes | |
(0000602) Warmonger (administrator) 2010-02-01 02:33 |
It's more complicated, actually at some point all heroes are called Orrin. |
(0000607) Warmonger (administrator) 2010-02-09 18:53 |
Ok, I had a look into it and discovered quite bizzare thing: Hero and prison are all instances of same class. Unless there is a good reason for that, I'm going to add new, elegant object for Prison |
(0000619) Tow (developer) 2010-02-10 21:34 |
Fixed in r1473. There was two bugs actually 1) Hero placed in prison was not removed from pool of heroes possible to recruit in tavern 2) All prisons were reset to hold Orrin Warmonger -> >>Hero and prison are all instances of same class. Unless there is a good reason for that There is reason: hero and prison are the same, only difference is picture and that the prison is not owned by any player. |
(0001115) Zamolxis (viewer) 2010-07-14 09:36 |
R-click still gives the name of the hero, rather than saying "Prison", but I kinda like that behavior actually. Maybe if I know what hero is there, I can reconsider if it's worthy to fight a guard, w/o having to spend time saving & fighting, just to check if it's the hero I'm looking for. Closing. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-01-27 02:30 | Steven Aus | New Issue | |
2010-01-27 02:30 | Steven Aus | File Added: Orrin Twice.7z | |
2010-02-01 02:33 | Warmonger | Note Added: 0000602 | |
2010-02-01 02:33 | Warmonger | Assigned To | Tow => Warmonger |
2010-02-09 18:53 | Warmonger | Note Added: 0000607 | |
2010-02-10 21:34 | Tow | Note Added: 0000619 | |
2010-02-10 21:34 | Tow | Status | assigned => resolved |
2010-02-10 21:34 | Tow | Fixed in Version | => 0.89 |
2010-02-10 21:34 | Tow | Resolution | open => fixed |
2010-02-10 21:34 | Tow | Status | resolved => assigned |
2010-02-10 21:34 | Tow | Assigned To | Warmonger => Tow |
2010-02-26 11:22 | Tow | Status | assigned => resolved |
2010-07-14 09:36 | Zamolxis | Note Added: 0001115 | |
2010-07-14 09:36 | Zamolxis | Status | resolved => closed |
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