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IDProjectCategoryView StatusDate SubmittedLast Update
0000323VCMIGUI - Otherpublic2009-12-26 19:582010-07-14 10:49
ReporterIvan 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.75 
Target VersionFixed in Version0.8 
Summary0000323: Crashbug in split creature dialog
Descriptiongame crashed with message:
vcmiclient: GUIBase.cpp:536: virtual void CIntObject::deactivate(): Assertion `!active' failed.
Aborted

to reproduce:
1)Open split creature dialog
2)move slider by mouse and hold it
3)press enter to close dialog

Main problem is that inactive vcmi-server remains in memory and you can't run new game until old server will be killed through task manager.
TagsNo tags attached.
Attached Files

- Relationships
related to 0000655closedTow Crash during splitting units 

-  Notes
(0000491)
Ivan (developer)
2009-12-26 20:04

Note - can be reproduced in any window with slider and button (recruitment window, scenario selection... )
(0000611)
Tow (developer)
2010-02-10 03:21

Fixed in r1470
(0001124)
Zamolxis (viewer)
2010-07-14 10:49

Verified as fixed in 0.81

- Issue History
Date Modified Username Field Change
2009-12-26 19:58 Ivan New Issue
2009-12-26 20:04 Ivan Note Added: 0000491
2010-02-10 03:21 Tow Note Added: 0000611
2010-02-10 03:21 Tow Status new => resolved
2010-02-10 03:21 Tow Fixed in Version => 0.89
2010-02-10 03:21 Tow Resolution open => fixed
2010-02-10 03:21 Tow Assigned To => Tow
2010-05-29 22:17 Zamolxis Product Version => 0.75
2010-05-29 22:17 Zamolxis Description Updated View Revisions
2010-07-14 10:49 Zamolxis Note Added: 0001124
2010-07-14 10:49 Zamolxis Status resolved => closed
2010-11-22 12:35 Zamolxis Relationship added related to 0000655

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