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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0003222 | VCMI | GUI - Adventure Map | public | 2022-06-07 17:46 | 2023-04-14 12:06 | ||||||||
| Reporter | Warmonger | ||||||||||||
| Assigned To | Ivan | ||||||||||||
| Priority | low | Severity | tweak | Reproducibility | have not tried | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 0.99 | ||||||||||||
| Target Version | 1.next | Fixed in Version | |||||||||||
| Summary | 0003222: At the beginning of the game cursor over hostile monster is horse | ||||||||||||
| Description | I generated a random map and got the situation as in the picture. Regardless of the fact a monster shouldn't spawn next to castle, the cursor shown is incorrect. It is a horse while it should be a sword (combat). | ||||||||||||
| Steps To Reproduce | The Infernal Troglodytes stack is the very first object I hovered cursor over after starting the map. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Attached Files |  Visit Troglodytes.png [^] (324,776 bytes) 2022-06-07 17:47 | ||||||||||||
|  Notes | |
| (0008547) krs (reporter) 2023-04-12 16:10 | Cannot reproduce. | 
| (0008601) Povelitel (updater) 2023-04-14 06:10 | I don't remember when, and who did it, but it bug was fixed | 
|  Issue History | |||
| Date Modified | Username | Field | Change | 
| 2022-06-07 17:46 | Warmonger | New Issue | |
| 2022-06-07 17:46 | Warmonger | File Added: Visit Troglodytes.png | |
| 2022-06-07 17:46 | Warmonger | File Deleted: Visit Troglodytes.png | |
| 2022-06-07 17:47 | Warmonger | File Added: Visit Troglodytes.png | |
| 2023-04-12 16:10 | krs | Note Added: 0008547 | |
| 2023-04-12 16:54 | Ivan | Status | new => feedback | 
| 2023-04-14 06:10 | Povelitel | Note Added: 0008601 | |
| 2023-04-14 12:06 | Ivan | Status | feedback => resolved | 
| 2023-04-14 12:06 | Ivan | Resolution | open => fixed | 
| 2023-04-14 12:06 | Ivan | Assigned To | => Ivan | 
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