View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
ID | Project | Category | View Status | Date Submitted | Last Update |
0003222 | VCMI | GUI - Adventure Map | public | 2022-06-07 17:46 | 2023-04-14 12:06 |
|
Reporter | Warmonger | |
Assigned To | Ivan | |
Priority | low | Severity | tweak | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.99 | |
Target Version | 1.next | Fixed in Version | | |
|
Summary | 0003222: At the beginning of the game cursor over hostile monster is horse |
Description | I generated a random map and got the situation as in the picture. Regardless of the fact a monster shouldn't spawn next to castle, the cursor shown is incorrect. It is a horse while it should be a sword (combat). |
Steps To Reproduce | The Infernal Troglodytes stack is the very first object I hovered cursor over after starting the map. |
Tags | No tags attached. |
|
Attached Files | Visit Troglodytes.png [^] (324,776 bytes) 2022-06-07 17:47
 |
|