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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003222 | VCMI | GUI - Adventure Map | public | 2022-06-07 17:46 | 2023-04-14 12:06 | ||||||||
Reporter | Warmonger | ||||||||||||
Assigned To | Ivan | ||||||||||||
Priority | low | Severity | tweak | Reproducibility | have not tried | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.99 | ||||||||||||
Target Version | 1.next | Fixed in Version | |||||||||||
Summary | 0003222: At the beginning of the game cursor over hostile monster is horse | ||||||||||||
Description | I generated a random map and got the situation as in the picture. Regardless of the fact a monster shouldn't spawn next to castle, the cursor shown is incorrect. It is a horse while it should be a sword (combat). | ||||||||||||
Steps To Reproduce | The Infernal Troglodytes stack is the very first object I hovered cursor over after starting the map. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | Visit Troglodytes.png [^] (324,776 bytes) 2022-06-07 17:47
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Notes | |
(0008547) krs (reporter) 2023-04-12 16:10 |
Cannot reproduce. |
(0008601) Povelitel (updater) 2023-04-14 06:10 |
I don't remember when, and who did it, but it bug was fixed |
Issue History | |||
Date Modified | Username | Field | Change |
2022-06-07 17:46 | Warmonger | New Issue | |
2022-06-07 17:46 | Warmonger | File Added: Visit Troglodytes.png | |
2022-06-07 17:46 | Warmonger | File Deleted: Visit Troglodytes.png | |
2022-06-07 17:47 | Warmonger | File Added: Visit Troglodytes.png | |
2023-04-12 16:10 | krs | Note Added: 0008547 | |
2023-04-12 16:54 | Ivan | Status | new => feedback |
2023-04-14 06:10 | Povelitel | Note Added: 0008601 | |
2023-04-14 12:06 | Ivan | Status | feedback => resolved |
2023-04-14 12:06 | Ivan | Resolution | open => fixed |
2023-04-14 12:06 | Ivan | Assigned To | => Ivan |
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