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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003126 | VCMI | GUI - Adventure Map | public | 2020-05-16 20:14 | 2023-04-11 21:38 | ||||||||
Reporter | Czesiek | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | feedback | Resolution | open | ||||||||||
Platform | Linux | OS | Ubuntu | OS Version | 20.04 | ||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003126: Hero covered by map ground tile | ||||||||||||
Description | As seen on the screenshot hero is covered by ground tile, so hero is only partially visible on the map. There's nothing special about this ground tile. I noticed the same effect on other random places on the map. | ||||||||||||
Steps To Reproduce | Load the save file from attachment. Observe a red player hero only partially visible on the map. | ||||||||||||
Additional Information | Complied with gcc 9.3 nullkiller_ai branch - but seems unrelated to AI, so might also appear on develop | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | ![]() ![]() ![]() ![]() | ||||||||||||
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(0008270) Povelitel (updater) 2022-04-05 14:22 |
Very old and known bug |
(0008534) Ivan (developer) 2023-04-11 20:25 |
Should be fixed now |
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Date Modified | Username | Field | Change |
2020-05-16 20:14 | Czesiek | New Issue | |
2020-05-16 20:14 | Czesiek | File Added: Screenshot from 2020-05-16 21-20-53.png | |
2020-05-16 20:16 | Czesiek | File Added: hero_partialy_displayed.vcgm1 | |
2020-05-16 20:17 | Czesiek | File Added: hero_partialy_displayed.vsgm1 | |
2020-05-16 20:33 | Czesiek | File Added: Screenshot from 2020-05-16 21-18-09.png | |
2022-04-05 14:22 | Povelitel | Note Added: 0008270 | |
2023-04-11 20:25 | Ivan | Note Added: 0008534 | |
2023-04-11 20:25 | Ivan | Assigned To | => Ivan |
2023-04-11 20:25 | Ivan | Status | new => feedback |
2023-04-11 21:38 | Ivan | Assigned To | Ivan => |
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