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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003125 | VCMI | GUI - Battles | public | 2020-05-16 20:07 | 2023-01-09 20:15 |
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| Reporter | Czesiek | |
| Assigned To | Ivan | |
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | Linux | OS | Ubuntu | OS Version | 20.04 |
| Product Version | | |
| Target Version | | Fixed in Version | | |
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| Summary | 0003125: Palisade covering other elements of the battleground |
| Description | On the battle view during siege, you can see that palisade is covering more important layers - like dead units, or current unit movement range or grid. See screenshot |
| Steps To Reproduce | Attack a barbarian town, enable grid, optionally kill a unit on the palisade.
Didn't test it with other towns. |
| Additional Information | Encountered on nullkiller_ai branch, but seems unrelated to AI so I expect it's a develop issue as well.
Compiled with gcc 9.3.0 (default on ubuntu 20.04) |
| Tags | No tags attached. |
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| Attached Files | Screenshot from 2020-05-16 21-43-11.png [^] (2,966,056 bytes) 2020-05-16 20:07 |
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