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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003039 | VCMI | GUI - Hero screen / Exchange window | public | 2019-02-16 11:54 | 2022-12-22 21:46 | ||||||||
Reporter | mpech | ||||||||||||
Assigned To | Ivan | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | Ubuntu 16.04.5 LTS | OS | OS Version | ||||||||||
Product Version | 0.99 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003039: no mouse click action possible when assemling artefacts | ||||||||||||
Description | hello guys, when assembling artefacts (like armor of the damned) one cannot click (either yes or no) however, I can [enter] or [esp] with the keyboard. Once I (let say [enter]), I cannot click to quit the hero screen, but I can still [enter] to close it. | ||||||||||||
Steps To Reproduce | load map, pickup artefacts in order in hero screen, switch the shield of the damned (equiped) with the shield of the yawning dead(stacked) popup asking to make the armor of the damened occurs but only keyboard is available | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | zzz_test_artefacts.vmap [^] (2,737 bytes) 2019-02-16 11:54 propersettup_cropped.png [^] (318,708 bytes) 2019-02-17 09:46 wrongoffset_cropped.png [^] (303,310 bytes) 2019-02-17 09:46 | ||||||||||||
Notes | |
(0007754) mpech (reporter) 2019-02-17 09:49 |
if this can help.. In capture GUI... proper_settup image is when: left hand hero is free. I put there the shield of yawning dead. yesnopopinfo shows. then I click the validate button (top left corner). coordinate of the click is 328/412 void CGuiHandler::handleMouseButtonClick(CIntObjectList & interestedObjs, EIntObjMouseBtnType btn, bool isPressed) { std::cout<<"handle click"<<std::endl; auto hlp = interestedObjs; std::cout<<"GOT "<<current->motion.x<<" "<<current->motion.y<<std::endl; wrong_offset_image is when: shield of the damened is equiped. I put there the shield of yawning dead. yesnopopinfo shows. then I click the validate button (top left corner). coordinate of the click is now 349/434 (so about 21pixels offset) |
(0007755) mpech (reporter) 2019-02-17 14:53 |
More infos... dragdrop starts when picking up shield of the yawning dead when dropping onto the left hand slot shield is dropped yesno popup shows shield of the damned is picked up and ddrop start. (ArtifactHolder::select, dragAndDropCursor is called) then there is a mouse offset applied on the cursor CCursorHandler::dragAndDropCursor (dndObject) Once we cancel the yesnopopup, the cursor does not show the artifact but I guess it is actually "there". One can drop it on the stack (first slot) or the left hand again by clicking on the (almost) top-left corner (since dd offset is still applied..) Somehow, workaround is to simply either unequip the left hand slot before trying to assemble Or to click on the topleft corner afterwards Still hope you guys can solve this quirk |
(0008325) kambala (developer) 2022-09-06 07:46 |
FYI also noticed this and created https://github.com/vcmi/vcmi/issues/840 [^] |
(0008416) Ivan (developer) 2022-12-22 21:46 |
Fixed in 1.1 |
Issue History | |||
Date Modified | Username | Field | Change |
2019-02-16 11:54 | mpech | New Issue | |
2019-02-16 11:54 | mpech | File Added: zzz_test_artefacts.vmap | |
2019-02-17 09:46 | mpech | File Added: propersettup_cropped.png | |
2019-02-17 09:46 | mpech | File Added: wrongoffset_cropped.png | |
2019-02-17 09:49 | mpech | Note Added: 0007754 | |
2019-02-17 14:53 | mpech | Note Added: 0007755 | |
2022-09-06 07:46 | kambala | Note Added: 0008325 | |
2022-12-18 12:58 | Ivan | Assigned To | => Ivan |
2022-12-18 12:58 | Ivan | Status | new => assigned |
2022-12-22 21:46 | Ivan | Note Added: 0008416 | |
2022-12-22 21:46 | Ivan | Status | assigned => resolved |
2022-12-22 21:46 | Ivan | Resolution | open => fixed |
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