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IDProjectCategoryView StatusDate SubmittedLast Update
0003010VCMIMechanics - Battlespublic2018-09-16 15:022020-03-23 07:02
Reportermisiokles 
Assigned Totoneyisnow 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformPCOSWindowsOS Version10
Product Version0.99 
Target VersionFixed in Version 
Summary0003010: Mines don't explode when stepped on them.
DescriptionSomething happen with Landmine spell. Stepping on mine does nothing.
Steps To ReproduceLoad attached save.
Attack some slow units nearby.
Cast landmine spell every turn.
Observe what happens when creature walks through mines.
TagsNo tags attached.
Attached Fileszip file icon mines.zip [^] (555,247 bytes) 2018-09-16 15:02

- Relationships

-  Notes
(0007868)
toneyisnow (developer)
2020-01-26 23:02

Looks like a feather missing here, i’m going to double confirm and see what’s happening here.
(0007873)
toneyisnow (developer)
2020-02-01 07:48

Confirmed the problem does exist.
(0007874)
toneyisnow (developer)
2020-02-06 19:22

Resolve it by commit:
https://github.com/vcmi/vcmi/commit/df612b59d4ff6da2252b3cc5e667f0f1ed1c52da [^]

- Issue History
Date Modified Username Field Change
2018-09-16 15:02 misiokles New Issue
2018-09-16 15:02 misiokles File Added: mines.zip
2020-01-26 23:02 toneyisnow Note Added: 0007868
2020-01-26 23:02 toneyisnow Assigned To => toneyisnow
2020-01-26 23:02 toneyisnow Status new => acknowledged
2020-02-01 07:48 toneyisnow Note Added: 0007873
2020-02-01 07:48 toneyisnow Reproducibility have not tried => always
2020-02-01 07:48 toneyisnow Status acknowledged => confirmed
2020-02-06 19:22 toneyisnow Note Added: 0007874
2020-02-06 19:23 toneyisnow Status confirmed => resolved
2020-02-06 19:23 toneyisnow Resolution open => fixed
2020-03-23 07:02 toneyisnow Status resolved => closed

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