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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002933 | VCMI | AI - Adventure Map | public | 2018-03-26 10:45 | 2023-10-10 13:42 | ||||
Reporter | Povelitel | ||||||||
Assigned To | Nullkiller | ||||||||
Priority | normal | Severity | crash | Reproducibility | random | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.99 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002933: Sometimes the game crashes when the hero is ambushed | ||||||||
Description | int as = a->getInitiative(turn), bs = b->getInitiative(turn); > VCMI_lib.dll!CMP_stack::operator()(const battle::Unit * a, const battle::Unit * b)Строка 1066 C++ Символы загружены. [Внешний код] Кадр с аннотацией [Внедренный фрейм] VCMI_lib.dll!std::sort(std::_Vector_iterator<std::_Vector_val<std::_Simple_types<battle::Unit const *> > >)Строка 3212 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!boost::range::sort(std::vector<battle::Unit const *,std::allocator<battle::Unit const *> > &)Строка 51 C++ Символы загружены. VCMI_lib.dll!CBattleInfoCallback::battleGetTurnOrder(std::vector<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> >,std::allocator<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> > > > & out, const unsigned __int64 maxUnits, const int maxTurns, const int turn, char lastMoved)Строка 428 C++ Символы загружены. VCMI_lib.dll!CBattleInfoCallback::battleGetTurnOrder(std::vector<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> >,std::allocator<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> > > > & out, const unsigned __int64 maxUnits, const int maxTurns, const int turn, char lastMoved)Строка 445 C++ Символы загружены. BattleAI.dll!CBattleAI::attemptCastingSpell::__l2::<лямбда>(PossibleSpellcast * ps)Строка 445 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!std::_Func_class<void>::operator()()Строка 46 C++ Символы загружены. VCMI_lib.dll!CThreadHelper::processTasks()Строка 40 C++ Символы загружены. | ||||||||
Additional Information | 2b64bf29ed13a96e652e23746564022f8f65f7a1 | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0007540) Povelitel (updater) 2018-03-26 11:07 |
Second happening ((*pInt.second).*ptr)(std::forward<Args2>(args)...); VCMI_client.exe![thunk]:IGameEventsReceiver::`vcall'{344,{flat}}' }'() C++ Непользовательский код. Символы загружены. > VCMI_client.exe!callAllInterfaces<IGameEventsReceiver,PlayerColor,EVictoryLossCheckResult const & __ptr64,PlayerColor & __ptr64,EVictoryLossCheckResult & __ptr64>(CClient * cl, void(IGameEventsReceiver::*)(PlayerColor, const EVictoryLossCheckResult &) ptr, PlayerColor & <args_0>, EVictoryLossCheckResult & <args_1>)Строка 105 C++ Символы загружены. VCMI_client.exe!PlayerEndsGame::applyCl(CClient * cl)Строка 336 C++ Символы загружены. VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 688 C++ Символы загружены. VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены. |
(0008033) Nullkiller (developer) 2021-07-24 08:56 |
The initial issue should be fixed already |
(0008034) Nullkiller (developer) 2021-07-24 08:57 |
CMP_stack::operator() sorting issue. Fixed long ago. |
(0008726) Povelitel (updater) 2023-10-10 13:42 |
no longer relevant |
Issue History | |||
Date Modified | Username | Field | Change |
2018-03-26 10:45 | Povelitel | New Issue | |
2018-03-26 11:07 | Povelitel | Note Added: 0007540 | |
2018-03-29 05:01 | AVS | Assigned To | => AVS |
2018-03-29 05:01 | AVS | Status | new => assigned |
2021-07-24 08:56 | Nullkiller | Note Added: 0008033 | |
2021-07-24 08:56 | Nullkiller | Assigned To | AVS => Nullkiller |
2021-07-24 08:57 | Nullkiller | Note Added: 0008034 | |
2021-07-24 08:57 | Nullkiller | Status | assigned => resolved |
2021-07-24 08:57 | Nullkiller | Resolution | open => fixed |
2023-10-10 13:42 | Povelitel | Note Added: 0008726 | |
2023-10-10 13:42 | Povelitel | Status | resolved => closed |
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