| MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update | 
| 0002933 | VCMI | AI - Adventure Map | public | 2018-03-26 10:45 | 2023-10-10 13:42 | 
| Reporter | Povelitel | ||||
| Assigned To | Nullkiller | ||||
| Priority | normal | Severity | crash | Reproducibility | random | 
| Status | closed | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 0.99 | ||||
| Target Version | Fixed in Version | ||||
| Summary | 0002933: Sometimes the game crashes when the hero is ambushed | ||||
| Description | int as = a->getInitiative(turn), bs = b->getInitiative(turn); > VCMI_lib.dll!CMP_stack::operator()(const battle::Unit * a, const battle::Unit * b)Строка 1066 C++ Символы загружены. [Внешний код] Кадр с аннотацией [Внедренный фрейм] VCMI_lib.dll!std::sort(std::_Vector_iterator<std::_Vector_val<std::_Simple_types<battle::Unit const *> > >)Строка 3212 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!boost::range::sort(std::vector<battle::Unit const *,std::allocator<battle::Unit const *> > &)Строка 51 C++ Символы загружены. VCMI_lib.dll!CBattleInfoCallback::battleGetTurnOrder(std::vector<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> >,std::allocator<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> > > > & out, const unsigned __int64 maxUnits, const int maxTurns, const int turn, char lastMoved)Строка 428 C++ Символы загружены. VCMI_lib.dll!CBattleInfoCallback::battleGetTurnOrder(std::vector<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> >,std::allocator<std::vector<battle::Unit const *,std::allocator<battle::Unit const *> > > > & out, const unsigned __int64 maxUnits, const int maxTurns, const int turn, char lastMoved)Строка 445 C++ Символы загружены. BattleAI.dll!CBattleAI::attemptCastingSpell::__l2::<лямбда>(PossibleSpellcast * ps)Строка 445 C++ Символы загружены. [Внедренный фрейм] VCMI_lib.dll!std::_Func_class<void>::operator()()Строка 46 C++ Символы загружены. VCMI_lib.dll!CThreadHelper::processTasks()Строка 40 C++ Символы загружены. | ||||
| Steps To Reproduce | |||||
| Additional Information | 2b64bf29ed13a96e652e23746564022f8f65f7a1 | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2018-03-26 10:45 | Povelitel | New Issue | |||
| 2018-03-26 11:07 | Povelitel | Note Added: 0007540 | |||
| 2018-03-29 05:01 | AVS | Assigned To | => AVS | ||
| 2018-03-29 05:01 | AVS | Status | new => assigned | ||
| 2021-07-24 08:56 | Nullkiller | Note Added: 0008033 | |||
| 2021-07-24 08:56 | Nullkiller | Assigned To | AVS => Nullkiller | ||
| 2021-07-24 08:57 | Nullkiller | Note Added: 0008034 | |||
| 2021-07-24 08:57 | Nullkiller | Status | assigned => resolved | ||
| 2021-07-24 08:57 | Nullkiller | Resolution | open => fixed | ||
| 2023-10-10 13:42 | Povelitel | Note Added: 0008726 | |||
| 2023-10-10 13:42 | Povelitel | Status | resolved => closed | ||
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