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ID | Project | Category | View Status | Date Submitted | Last Update |
0002862 | VCMI | Mechanics - Battles | public | 2018-01-22 13:48 | 2018-01-22 16:11 |
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Reporter | Povelitel | |
Assigned To | AVS | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.99 | |
Target Version | | Fixed in Version | | |
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Summary | 0002862: Resurrection - it does not work if the units were killed in the same hex |
Description | In sod, the one who died last is resurrected first, and then the one who died first. (Only behavior of one-hex units has been checked)
не работает если юниты погибли в одном и том же гексе
В соде сначала воскрешается тот кто умер последним, а потом уже тот кто умер первым. (Проверено только поведение одногексовых юнитов)
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Tags | No tags attached. |
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Attached Files | рез.png [^] (545,901 bytes) 2018-01-22 13:48
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