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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002847 | VCMI | Mechanics - Battles | public | 2018-01-10 04:05 | 2018-01-10 06:11 | ||||||||
Reporter | Andruids | ||||||||||||
Assigned To | AVS | ||||||||||||
Priority | high | Severity | major | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | PC | OS | Windows | OS Version | 8.1 | ||||||||
Product Version | 0.99 | ||||||||||||
Target Version | Fixed in Version | 1.next | |||||||||||
Summary | 0002847: Protect Magic is working incorrectly | ||||||||||||
Description | Protect from Earth/Fire/Water/Air on and basic levels should give 30% damage reduction and it gives 70% instead. I'm attaching a map made in the newest VCMI map editor, to help reproduce the bug. | ||||||||||||
Steps To Reproduce | 1. Start a multiplayer scenario. 2. Have a hero with any protection spell 3. Have another player's hero with a damaging spell corresponding to the protection spell 4. Enter battle with two heroes, one casts protection and other casts a damage spell 5. Observe the abysmally small damage | ||||||||||||
Additional Information | really? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | protectionmagic test kurde.vmap [^] (2,808 bytes) 2018-01-10 04:05 | ||||||||||||
Issue History | |||
Date Modified | Username | Field | Change |
2018-01-10 04:05 | Andruids | New Issue | |
2018-01-10 04:05 | Andruids | File Added: protectionmagic test kurde.vmap | |
2018-01-10 06:06 | AVS | Assigned To | => AVS |
2018-01-10 06:06 | AVS | Status | new => assigned |
2018-01-10 06:11 | AVS | Note Added: 0007350 | |
2018-01-10 06:11 | AVS | Status | assigned => resolved |
2018-01-10 06:11 | AVS | Fixed in Version | => 1.next |
2018-01-10 06:11 | AVS | Resolution | open => fixed |
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