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IDProjectCategoryView StatusDate SubmittedLast Update
0000284VCMIMechanics - Town structurespublic2009-12-02 14:372010-07-13 14:12
ReporterIvan 
Assigned ToIvan 
PrioritynormalSeveritytweakReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.75 
Target VersionFixed in Version0.8 
Summary0000284: Map loading problem - creature horde present without main building
DescriptionNoticed on map Elbow room - in all towns creature hordes already constructed even without main building (start with Castle and you'll see Griffin Bastion without Griffin tower itself)

Looks to be problem with map handling - in editor for random towns you can set creature hordes separately for 1-5 level but VCMI will ignore levels and build horde if any level was set in map editor:
On this map starting town has level 1 horde constructed and if in your town creature horde has another level(like 3rd level Griffin bastion) it still will be constructed
TagsNo tags attached.
Attached Files

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-  Notes
(0000545)
Ivan (developer)
2010-01-01 18:59

Fixed in 1414
(0001102)
Zamolxis (viewer)
2010-07-13 14:12

Verified in 0.81 for a couple of towns

- Issue History
Date Modified Username Field Change
2009-12-02 14:37 Ivan New Issue
2009-12-29 16:44 Ivan Status new => assigned
2009-12-29 16:44 Ivan Assigned To => Ivan
2010-01-01 18:59 Ivan Note Added: 0000545
2010-01-01 18:59 Ivan Status assigned => resolved
2010-01-01 18:59 Ivan Fixed in Version => 0.89
2010-01-01 18:59 Ivan Resolution open => fixed
2010-07-13 14:12 Zamolxis Note Added: 0001102
2010-07-13 14:12 Zamolxis Status resolved => closed

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