MantisBT - VCMI | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000284 | VCMI | Mechanics - Town structures | public | 2009-12-02 14:37 | 2010-07-13 14:12 |
| Reporter | Ivan | ||||
| Assigned To | Ivan | ||||
| Priority | normal | Severity | tweak | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | 0.75 | ||||
| Target Version | Fixed in Version | 0.8 | |||
| Summary | 0000284: Map loading problem - creature horde present without main building | ||||
| Description | Noticed on map Elbow room - in all towns creature hordes already constructed even without main building (start with Castle and you'll see Griffin Bastion without Griffin tower itself) Looks to be problem with map handling - in editor for random towns you can set creature hordes separately for 1-5 level but VCMI will ignore levels and build horde if any level was set in map editor: On this map starting town has level 1 horde constructed and if in your town creature horde has another level(like 3rd level Griffin bastion) it still will be constructed | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2009-12-02 14:37 | Ivan | New Issue | |||
| 2009-12-29 16:44 | Ivan | Status | new => assigned | ||
| 2009-12-29 16:44 | Ivan | Assigned To | => Ivan | ||
| 2010-01-01 18:59 | Ivan | Note Added: 0000545 | |||
| 2010-01-01 18:59 | Ivan | Status | assigned => resolved | ||
| 2010-01-01 18:59 | Ivan | Fixed in Version | => 0.89 | ||
| 2010-01-01 18:59 | Ivan | Resolution | open => fixed | ||
| 2010-07-13 14:12 | Zamolxis | Note Added: 0001102 | |||
| 2010-07-13 14:12 | Zamolxis | Status | resolved => closed | ||
| Notes | |||||
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